blob: de4dbd60eb3250821dff71b97e54ae1871e5bd9f [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32uint, write>;
fn textureStore_38e8d7() {
textureStore(arg_0, vec2<i32>(), 1, vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_38e8d7();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_38e8d7();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureStore_38e8d7();
}