blob: 39dbc4e43a87788a7b9d1acfed28e03f8c4c0570 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
void main_1() {
uvec2 x_1 = (bvec2(true, false) ? uvec2(10u, 20u) : uvec2(20u, 10u));
return;
}
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:5: '' : boolean expression expected
ERROR: 0:5: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.