blob: 6d3d71d6a97f38c5a81ce898f8b4e85390b4f508 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void f() {
float r = (1.0f % 0.0f);
return;
}
void main() {
f();
}
Error parsing GLSL shader:
ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
ERROR: 0:6: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.