#version 310 es | |
precision mediump float; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
void main() { | |
unused_entry_point(); | |
} | |
void f() { | |
bool tint_tmp = true; | |
if (!tint_tmp) { | |
tint_tmp = false; | |
} | |
bool v = (tint_tmp); | |
bvec2 v2 = bvec2(v); | |
bvec3 v3 = bvec3(v); | |
bvec4 v4 = bvec4(v); | |
} | |