#version 310 es | |
precision mediump float; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
void main() { | |
unused_entry_point(); | |
} | |
int i(int x) { | |
return ~(x); | |
} | |
uint u(uint x) { | |
return ~(x); | |
} | |
ivec4 vi(ivec4 x) { | |
return ~(x); | |
} | |
uvec4 vu(uvec4 x) { | |
return ~(x); | |
} | |