blob: 3e28a93410b6aee6ae8c6194225d4e43516341b3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ceil_96f597() {
float2 res = ceil(float2());
}
float4 vertex_main_inner() {
ceil_96f597();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
ceil_96f597();
return;
}
kernel void compute_main() {
ceil_96f597();
return;
}