blob: 4ac1a23ad1014db0f024fba9a6dd75bb57e30577 [file] [log] [blame]
struct buf0 {
injectionSwitch : vec2<f32>;
};
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_6 : buf0;
fn main_1() {
var GLF_dead6index : i32;
var GLF_dead6currentNode : i32;
var donor_replacementGLF_dead6tree : array<i32, 1>;
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
GLF_dead6index = 0;
let x_34 : f32 = x_6.injectionSwitch.y;
if ((x_34 < 0.0)) {
loop {
if (true) {
} else {
break;
}
let x_9 : i32 = GLF_dead6index;
let x_10 : i32 = donor_replacementGLF_dead6tree[x_9];
GLF_dead6currentNode = x_10;
let x_11 : i32 = GLF_dead6currentNode;
GLF_dead6index = x_11;
}
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}