blob: ecc89f576698dc23a815992aa60cee8c5661a1bd [file] [log] [blame]
var<private> position : vec4<f32>;
var<private> pos : u32;
var<private> gl_Position : vec4<f32>;
fn main_1() {
let x_22 : vec4<f32> = position;
gl_Position = x_22;
pos = 0u;
return;
}
struct main_out {
@builtin(position)
gl_Position : vec4<f32>;
@location(0) @interpolate(flat)
pos_1 : u32;
};
@stage(vertex)
fn main(@location(0) position_param : vec4<f32>) -> main_out {
position = position_param;
main_1();
return main_out(gl_Position, pos);
}