blob: fb13fe28b2abada3f7bb8bea9afb7aa54f6a9a23 [file] [log] [blame]
struct Input {
@location(0) position: vec4<f32>;
};
struct Output {
@builtin(position) position : vec4<f32>;
};
@stage(vertex)
fn main(in : Input) -> Output {
return Output(in.position);
}