| #version 310 es | |
| precision mediump float; | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| struct S { | |
| mat2 m; | |
| }; | |
| layout(binding = 0) buffer S_1 { | |
| mat2 m; | |
| } SSBO; | |
| layout(binding = 0) uniform S_2 { | |
| mat2 m; | |
| } UBO; | |