blob: 03f191d4bee8ce523c313ec6f5cfb5c338d0fa48 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_00b848() {
int2 res = select(int2(), int2(), bool2());
}
float4 vertex_main_inner() {
select_00b848();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
select_00b848();
return;
}
kernel void compute_main() {
select_00b848();
return;
}