| struct S { |
| a : f32; |
| } |
| |
| fn ret_bool() -> bool { |
| return bool(); |
| } |
| |
| fn ret_i32() -> i32 { |
| return i32(); |
| } |
| |
| fn ret_u32() -> u32 { |
| return u32(); |
| } |
| |
| fn ret_f32() -> f32 { |
| return f32(); |
| } |
| |
| fn ret_v2i32() -> vec2<i32> { |
| return vec2<i32>(); |
| } |
| |
| fn ret_v3u32() -> vec3<u32> { |
| return vec3<u32>(); |
| } |
| |
| fn ret_v4f32() -> vec4<f32> { |
| return vec4<f32>(); |
| } |
| |
| fn ret_m2x3() -> mat2x3<f32> { |
| return mat2x3<f32>(); |
| } |
| |
| fn ret_arr() -> array<f32, 4> { |
| return array<f32, 4>(); |
| } |
| |
| fn ret_struct() -> S { |
| return S(); |
| } |
| |
| @stage(compute) @workgroup_size(1) |
| fn main() { |
| } |