blob: a4fc5616d30781d586fad63dad8c33ed33fe28cb [file] [log] [blame]
var<private> color : vec4<f32>;
fn main_1() {
color = vec4<f32>(1.0, 1.0, 1.0, 1.0);
return;
}
struct main_out {
@location(0)
color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(color);
}