blob: c04d6e6144a6ab9efe177a864c7fe2025425de29 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_depth_cube;
fn textureNumLevels_076cb5() {
var res : i32 = textureNumLevels(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLevels_076cb5();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureNumLevels_076cb5();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureNumLevels_076cb5();
}