- 922fce7 Implement and test num_workgroups for all backends by James Price · 3 years, 6 months ago
- 4697803 msl: Only emit packed vectors when the width is 3 by James Price · 3 years, 7 months ago
- 11c6fcd spirv: Use generic transform to process shader IO by James Price · 3 years, 7 months ago
- a5d73ce transform/shader_io: Generate a wrapper function by James Price · 3 years, 7 months ago
- 883fb63 transform: Don't unroll arrays in DecomposeMemoryAccess by Ben Clayton · 3 years, 8 months ago
- 8a96c78 transform: Fixes for DecomposeMemoryAccess by Ben Clayton · 3 years, 8 months ago
- 8d33b85 writer/hlsl: Implement invariant attribute by James Price · 3 years, 8 months ago
- 2c2aa2a writer/msl: Implement invariant attribute by James Price · 3 years, 8 months ago
- 88b8e2f writer/spirv: Implement invariant attribute by James Price · 3 years, 8 months ago
- fcc0de0 wgsl: Implement invariant attribute by James Price · 3 years, 8 months ago
- 2bb4538 writer/hlsl: Zero initialize with (T) 0 by Ben Clayton · 3 years, 9 months ago
- 885488d writer/msl: Use UniqueIdentifier() for padding field names by Ben Clayton · 3 years, 9 months ago
- e6cb51e validation: compute shader must include 'workgroup_size' in its attributes by Sarah · 3 years, 9 months ago
- d18f2e0 writer/spirv: Do not add Flat to fragment outputs by James Price · 3 years, 9 months ago
- 5ea0fe0 writer/spirv: Add Flat decoration to integers by James Price · 3 years, 9 months ago
- c7aa21e writer/spirv: Implement interpolate attributes by James Price · 3 years, 9 months ago
- 0dd41c6 writer/hlsl: Implement interpolate attributes by James Price · 3 years, 9 months ago
- f8e0b7d writer/msl: Implement interpolate attributes by James Price · 3 years, 9 months ago
- 545f4e0 writer/wgsl: Implement interpolate attributes by James Price · 3 years, 9 months ago
- a865b37 test: Add missing stage attributes to IO test by James Price · 3 years, 9 months ago
- 165512c writer/hlsl: Emit UBO as an array of vector by Ben Clayton · 3 years, 9 months ago
- d47eb3a writer/hlsl: Generate padding for UBO padded structs by Ben Clayton · 3 years, 9 months ago
- 5d2f34e writer/hlsl: Simplify emission logic, clean up output by Ben Clayton · 3 years, 9 months ago
- 93e8f52 wgsl: Deprecate [[access]] decorations by Ben Clayton · 3 years, 9 months ago
- 7697c31 writer/msl: Emit builtins as parameters by James Price · 3 years, 9 months ago
- 851b18b writer/msl: Emit field designators for structures by James Price · 3 years, 9 months ago
- bb0496e test: Add E2E test coverage for shader IO by James Price · 3 years, 10 months ago