- a5d3986 tests: Stop using the [[block]] attribute by James Price · 3 years, 2 months ago
- c7c80c0 glsl: Always emit structures by James Price · 3 years, 2 months ago
- cc05d89 writer/msl: Replace use of 'auto' with actual return type by Ben Clayton · 3 years, 2 months ago
- e2528e9 Reland "HLSL: force FXC to never unroll loops" by Antonio Maiorano · 3 years, 2 months ago
- bc5d8f6 Revert "HLSL: force FXC to never unroll loops" by Antonio Maiorano · 3 years, 2 months ago
- 943c410 GLSL: implement atomics. by Stephen White · 3 years, 2 months ago
- 11d09f2 HLSL: force FXC to never unroll loops by Antonio Maiorano · 3 years, 2 months ago
- 8085671 test: Add missing cases for UBO dynamic loads by Ben Clayton · 3 years, 2 months ago
- 2fe0f4b GLSL: add .expected.glsl files for all tests. by Stephen White · 3 years, 2 months ago
- e548db9 msl: Handle buffer variables in transform by James Price · 3 years, 3 months ago
- 85d2e44 msl: Overload matrix-vector arithmetic operators by James Price · 3 years, 5 months ago
- 4697803 msl: Only emit packed vectors when the width is 3 by James Price · 3 years, 5 months ago
- 11c6fcd spirv: Use generic transform to process shader IO by James Price · 3 years, 6 months ago
- a5d73ce transform/shader_io: Generate a wrapper function by James Price · 3 years, 6 months ago
- 883fb63 transform: Don't unroll arrays in DecomposeMemoryAccess by Ben Clayton · 3 years, 6 months ago
- 8a96c78 transform: Fixes for DecomposeMemoryAccess by Ben Clayton · 3 years, 6 months ago
- 51cfe26 writer/hlsl: Simplify UBO accesses for static indexing by Ben Clayton · 3 years, 6 months ago