1. 2fe0f4b GLSL: add .expected.glsl files for all tests. by Stephen White · 3 years, 2 months ago
  2. 11c6fcd spirv: Use generic transform to process shader IO by James Price · 3 years, 5 months ago
  3. a5d73ce transform/shader_io: Generate a wrapper function by James Price · 3 years, 5 months ago
  4. e54e26d writer/hlsl: Emit more helpers for intrinsic calls by Ben Clayton · 3 years, 6 months ago
  5. e6cb51e validation: compute shader must include 'workgroup_size' in its attributes by Sarah · 3 years, 7 months ago
  6. f24b37e writer/msl: Rework string printing by Ben Clayton · 3 years, 7 months ago
  7. c03a09c writer/hlsl: Rework string printing by Ben Clayton · 3 years, 7 months ago
  8. 9ab63ae test/intrinsics: Include overload signature in test case by Ben Clayton · 3 years, 7 months ago
  9. 5d2f34e writer/hlsl: Simplify emission logic, clean up output by Ben Clayton · 3 years, 7 months ago
  10. 9fd3bef tools: Return position from generated vertex shaders by James Price · 3 years, 7 months ago
  11. b07a7ce [tools]: Generate intrinisic test cases by Ben Clayton · 3 years, 7 months ago