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// Copyright 2023 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_PIXEL_LOCAL_H_
#define SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_PIXEL_LOCAL_H_
#include <string>
#include "src/tint/lang/core/texel_format.h"
#include "src/tint/lang/wgsl/ast/internal_attribute.h"
#include "src/tint/lang/wgsl/ast/transform/transform.h"
namespace tint::hlsl::writer {
/// PixelLocal transforms module-scope `var<pixel_local>`s and fragment entry point functions that
/// use them:
/// * `var<pixel_local>` will be transformed to `var<private>`, a bunch of read-write storage
/// textures with a special `RasterizerOrderedView` attribute, a function to read the data from
/// thes read-write storage textures into the `var<private>` (ROV Reader), and a function to write
/// the data from the `var<private>` into the read-write storage textures (ROV Writer).
/// * The entry point function will be wrapped with another function ('outer') that calls the
/// 'inner' function.
/// * The outer function will always have `@builtin(position)` in its input parameters.
/// * The outer function will call the ROV reader before the original entry point function, and call
/// the ROV writer after the original entry point function.
/// @note PixelLocal requires that the SingleEntryPoint transform has already been run
/// TODO(tint:2083): Optimize this in the future by inserting the load as late as possible and the
/// store as early as possible.
class PixelLocal final : public Castable<PixelLocal, ast::transform::Transform> {
public:
/// Transform configuration options
struct Config final : public Castable<Config, ast::transform::Data> {
/// Constructor
Config();
/// Copy Constructor
Config(const Config&);
/// Destructor
~Config() override;
/// Index of pixel_local structure member index to ROV register
Hashmap<uint32_t, uint32_t, 8> pls_member_to_rov_reg;
/// Index of pixel_local structure member index to ROV format
Hashmap<uint32_t, core::TexelFormat, 8> pls_member_to_rov_format;
/// Group index of all ROVs
uint32_t rov_group_index = 0;
};
/// RasterizerOrderedView is an InternalAttribute that's used to decorate a read-write storage
/// texture object.
class RasterizerOrderedView final
: public Castable<RasterizerOrderedView, ast::InternalAttribute> {
public:
/// Constructor
/// @param pid the identifier of the program that owns this node
/// @param nid the unique node identifier
RasterizerOrderedView(GenerationID pid, ast::NodeID nid);
/// Destructor
~RasterizerOrderedView() override;
/// @return a short description of the internal attribute which will be
/// displayed as `@internal(<name>)`
std::string InternalName() const override;
/// Performs a deep clone of this object using the program::CloneContext `ctx`.
/// @param ctx the clone context
/// @return the newly cloned object
const RasterizerOrderedView* Clone(ast::CloneContext& ctx) const override;
};
/// Constructor
PixelLocal();
/// Destructor
~PixelLocal() override;
/// @copydoc ast::transform::Transform::Apply
ApplyResult Apply(const Program& program,
const ast::transform::DataMap& inputs,
ast::transform::DataMap& outputs) const override;
private:
struct State;
};
} // namespace tint::hlsl::writer
#endif // SRC_TINT_LANG_HLSL_WRITER_AST_RAISE_PIXEL_LOCAL_H_