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// Copyright 2023 The Dawn & Tint Authors
//
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#ifndef SRC_TINT_LANG_GLSL_VALIDATE_VALIDATE_H_
#define SRC_TINT_LANG_GLSL_VALIDATE_VALIDATE_H_
#include <string>
#include <utility>
#include <vector>
#include "src/tint/lang/wgsl/ast/pipeline_stage.h"
#include "src/tint/utils/result/result.h"
// Forward declarations
namespace tint {
class Program;
} // namespace tint
namespace tint::glsl::validate {
using EntryPointList = std::vector<std::pair<std::string, ast::PipelineStage>>;
/// Validate checks that the GLSL source passes validation.
/// @param source the GLSL source
/// @param entry_points the list of entry points to validate
/// @return the result
Result<SuccessType> Validate(const std::string& source, const EntryPointList& entry_points);
} // namespace tint::glsl::validate
#endif // SRC_TINT_LANG_GLSL_VALIDATE_VALIDATE_H_