Rename // NXT API to // Dawn API
diff --git a/src/backend/BindGroup.h b/src/backend/BindGroup.h index 393cbb9..b3baa30 100644 --- a/src/backend/BindGroup.h +++ b/src/backend/BindGroup.h
@@ -51,7 +51,7 @@ public: BindGroupBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetLayout(BindGroupLayoutBase* layout); void SetUsage(dawn::BindGroupUsage usage);
diff --git a/src/backend/BlendState.h b/src/backend/BlendState.h index 89a8e0e..db2eb84 100644 --- a/src/backend/BlendState.h +++ b/src/backend/BlendState.h
@@ -50,7 +50,7 @@ public: BlendStateBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetBlendEnabled(bool blendEnabled); void SetAlphaBlend(dawn::BlendOperation blendOperation, dawn::BlendFactor srcFactor,
diff --git a/src/backend/Buffer.h b/src/backend/Buffer.h index aab6616..8e1f47c 100644 --- a/src/backend/Buffer.h +++ b/src/backend/Buffer.h
@@ -41,7 +41,7 @@ DeviceBase* GetDevice() const; - // NXT API + // Dawn API BufferViewBuilder* CreateBufferViewBuilder(); void SetSubData(uint32_t start, uint32_t count, const uint8_t* data); void MapReadAsync(uint32_t start, @@ -84,7 +84,7 @@ public: BufferBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetAllowedUsage(dawn::BufferUsageBit usage); void SetInitialUsage(dawn::BufferUsageBit usage); void SetSize(uint32_t size); @@ -118,7 +118,7 @@ public: BufferViewBuilder(DeviceBase* device, BufferBase* buffer); - // NXT API + // Dawn API void SetExtent(uint32_t offset, uint32_t size); private:
diff --git a/src/backend/Builder.h b/src/backend/Builder.h index 7a2289e..cf956c9 100644 --- a/src/backend/Builder.h +++ b/src/backend/Builder.h
@@ -49,7 +49,7 @@ // Returns true for success cases, and calls the callback with appropriate status. bool HandleResult(RefCounted* result); - // NXT API + // Dawn API void SetErrorCallback(dawn::BuilderErrorCallback callback, dawn::CallbackUserdata userdata1, dawn::CallbackUserdata userdata2); @@ -80,7 +80,7 @@ template <typename T> class Builder : public BuilderBase { public: - // NXT API + // Dawn API T* GetResult(); protected:
diff --git a/src/backend/CommandBuffer.h b/src/backend/CommandBuffer.h index 9dc7514..4efd772 100644 --- a/src/backend/CommandBuffer.h +++ b/src/backend/CommandBuffer.h
@@ -60,7 +60,7 @@ CommandIterator AcquireCommands(); std::vector<PassResourceUsage> AcquirePassResourceUsage(); - // NXT API + // Dawn API void BeginComputePass(); void BeginRenderPass(RenderPassDescriptorBase* info); void CopyBufferToBuffer(BufferBase* source,
diff --git a/src/backend/DepthStencilState.h b/src/backend/DepthStencilState.h index ed3e2dc..7b21f8c 100644 --- a/src/backend/DepthStencilState.h +++ b/src/backend/DepthStencilState.h
@@ -59,7 +59,7 @@ public: DepthStencilStateBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetDepthCompareFunction(dawn::CompareFunction depthCompareFunction); void SetDepthWriteEnabled(bool enabled); void SetStencilFunction(dawn::Face face,
diff --git a/src/backend/Device.h b/src/backend/Device.h index a99ea15..8e9a452 100644 --- a/src/backend/Device.h +++ b/src/backend/Device.h
@@ -80,7 +80,7 @@ const dawn::BindGroupLayoutDescriptor* descriptor); void UncacheBindGroupLayout(BindGroupLayoutBase* obj); - // NXT API + // Dawn API BindGroupBuilder* CreateBindGroupBuilder(); BindGroupLayoutBase* CreateBindGroupLayout( const dawn::BindGroupLayoutDescriptor* descriptor);
diff --git a/src/backend/InputState.h b/src/backend/InputState.h index a17d3a2..2b8240a 100644 --- a/src/backend/InputState.h +++ b/src/backend/InputState.h
@@ -63,7 +63,7 @@ public: InputStateBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetAttribute(uint32_t shaderLocation, uint32_t bindingSlot, dawn::VertexFormat format,
diff --git a/src/backend/Pipeline.h b/src/backend/Pipeline.h index 9e89337..8e5d809 100644 --- a/src/backend/Pipeline.h +++ b/src/backend/Pipeline.h
@@ -67,7 +67,7 @@ const StageInfo& GetStageInfo(dawn::ShaderStage stage) const; BuilderBase* GetParentBuilder() const; - // NXT API + // Dawn API void SetLayout(PipelineLayoutBase* layout); void SetStage(dawn::ShaderStage stage, ShaderModuleBase* module, const char* entryPoint);
diff --git a/src/backend/RefCounted.h b/src/backend/RefCounted.h index 7591fb7..a0a3e87 100644 --- a/src/backend/RefCounted.h +++ b/src/backend/RefCounted.h
@@ -30,7 +30,7 @@ uint32_t GetExternalRefs() const; uint32_t GetInternalRefs() const; - // NXT API + // Dawn API void Reference(); void Release();
diff --git a/src/backend/RenderPassDescriptor.h b/src/backend/RenderPassDescriptor.h index 78413ba..03ba0ec 100644 --- a/src/backend/RenderPassDescriptor.h +++ b/src/backend/RenderPassDescriptor.h
@@ -76,7 +76,7 @@ public: RenderPassDescriptorBuilder(DeviceBase* device); - // NXT API + // Dawn API RenderPassDescriptorBase* GetResultImpl() override; void SetColorAttachment(uint32_t attachment, TextureViewBase* textureView,
diff --git a/src/backend/RenderPipeline.h b/src/backend/RenderPipeline.h index 6ff816f..8af314f 100644 --- a/src/backend/RenderPipeline.h +++ b/src/backend/RenderPipeline.h
@@ -63,7 +63,7 @@ public: RenderPipelineBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetColorAttachmentFormat(uint32_t attachmentSlot, dawn::TextureFormat format); void SetColorAttachmentBlendState(uint32_t attachmentSlot, BlendStateBase* blendState); void SetDepthStencilAttachmentFormat(dawn::TextureFormat format);
diff --git a/src/backend/ShaderModule.h b/src/backend/ShaderModule.h index 1f460f2..c2cc504 100644 --- a/src/backend/ShaderModule.h +++ b/src/backend/ShaderModule.h
@@ -81,7 +81,7 @@ std::vector<uint32_t> AcquireSpirv(); - // NXT API + // Dawn API void SetSource(uint32_t codeSize, const uint32_t* code); private:
diff --git a/src/backend/SwapChain.h b/src/backend/SwapChain.h index 5f42341..e37b476 100644 --- a/src/backend/SwapChain.h +++ b/src/backend/SwapChain.h
@@ -31,7 +31,7 @@ DeviceBase* GetDevice(); - // NXT API + // Dawn API void Configure(dawn::TextureFormat format, dawn::TextureUsageBit allowedUsage, uint32_t width, @@ -58,7 +58,7 @@ public: SwapChainBuilder(DeviceBase* device); - // NXT API + // Dawn API SwapChainBase* GetResultImpl() override; void SetImplementation(uint64_t implementation);
diff --git a/src/backend/Texture.h b/src/backend/Texture.h index 5b76c60..d29605d 100644 --- a/src/backend/Texture.h +++ b/src/backend/Texture.h
@@ -49,7 +49,7 @@ dawn::TextureUsageBit GetAllowedUsage() const; DeviceBase* GetDevice() const; - // NXT API + // Dawn API TextureViewBuilder* CreateTextureViewBuilder(); private: @@ -66,7 +66,7 @@ public: TextureBuilder(DeviceBase* device); - // NXT API + // Dawn API void SetDimension(dawn::TextureDimension dimension); void SetExtent(uint32_t width, uint32_t height, uint32_t depth); void SetFormat(dawn::TextureFormat format);
diff --git a/src/backend/d3d12/BufferD3D12.h b/src/backend/d3d12/BufferD3D12.h index 8441231..f2754cb 100644 --- a/src/backend/d3d12/BufferD3D12.h +++ b/src/backend/d3d12/BufferD3D12.h
@@ -38,7 +38,7 @@ dawn::BufferUsageBit usage); private: - // NXT API + // Dawn API void SetSubDataImpl(uint32_t start, uint32_t count, const uint8_t* data) override; void MapReadAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) override; void MapWriteAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) override;
diff --git a/src/backend/d3d12/QueueD3D12.h b/src/backend/d3d12/QueueD3D12.h index 0d90ba9..ab4b4d2 100644 --- a/src/backend/d3d12/QueueD3D12.h +++ b/src/backend/d3d12/QueueD3D12.h
@@ -28,7 +28,7 @@ public: Queue(Device* device); - // NXT API + // Dawn API void Submit(uint32_t numCommands, CommandBuffer* const* commands); private:
diff --git a/src/backend/metal/QueueMTL.h b/src/backend/metal/QueueMTL.h index 5a1c63b..dca9fd3 100644 --- a/src/backend/metal/QueueMTL.h +++ b/src/backend/metal/QueueMTL.h
@@ -26,7 +26,7 @@ public: Queue(Device* device); - // NXT API + // Dawn API void Submit(uint32_t numCommands, CommandBuffer* const* commands); };
diff --git a/src/backend/null/NullBackend.h b/src/backend/null/NullBackend.h index 1c9af94..0dbcbdc 100644 --- a/src/backend/null/NullBackend.h +++ b/src/backend/null/NullBackend.h
@@ -160,7 +160,7 @@ Queue(Device* device); ~Queue(); - // NXT API + // Dawn API void Submit(uint32_t numCommands, CommandBuffer* const* commands); };
diff --git a/src/backend/opengl/QueueGL.h b/src/backend/opengl/QueueGL.h index c687fe1..eab07e2 100644 --- a/src/backend/opengl/QueueGL.h +++ b/src/backend/opengl/QueueGL.h
@@ -26,7 +26,7 @@ public: Queue(Device* device); - // NXT API + // Dawn API void Submit(uint32_t numCommands, CommandBuffer* const* commands); };
diff --git a/src/backend/vulkan/DeviceVk.h b/src/backend/vulkan/DeviceVk.h index 27e9488..25e029d 100644 --- a/src/backend/vulkan/DeviceVk.h +++ b/src/backend/vulkan/DeviceVk.h
@@ -62,7 +62,7 @@ void SubmitPendingCommands(); void AddWaitSemaphore(VkSemaphore semaphore); - // NXT API + // Dawn API BindGroupBase* CreateBindGroup(BindGroupBuilder* builder) override; BlendStateBase* CreateBlendState(BlendStateBuilder* builder) override; BufferBase* CreateBuffer(BufferBuilder* builder) override;
diff --git a/src/backend/vulkan/QueueVk.h b/src/backend/vulkan/QueueVk.h index 553c130..2b6206e 100644 --- a/src/backend/vulkan/QueueVk.h +++ b/src/backend/vulkan/QueueVk.h
@@ -27,7 +27,7 @@ Queue(Device* device); ~Queue(); - // NXT API + // Dawn API void Submit(uint32_t numCommands, CommandBuffer* const* commands); };