commit | 09987b88f16920dbe195363805f341966b72335a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu May 28 08:51:23 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu May 28 08:51:23 2020 +0000 |
tree | d023fd77ccb539130d68ba83d2bfb1865d6fa3d4 | |
parent | bf3611ce7357479d4dd7fd7e62253de7a4d0ec08 [diff] |
Metal: Fix rendering to a layer of a depth/stencil texture Bug: dawn:430 Change-Id: Ice053a44a0720055fe02b2589153a04ffaa87e65 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22302 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.