blob: 7c74e369939af1db26afc3cb532a769f9c7ec955 [file]
SKIP: FAILED
$B1: { # root
%arg_0:ptr<handle, texel_buffer<r8uint, read_write>, read> = var undef @binding_point(1, 0)
}
%textureStore_99d444 = func():void {
$B2: {
%arg_1:ptr<function, u32, read_write> = var 1u
%arg_2:ptr<function, vec4<u32>, read_write> = var vec4<u32>(1u)
%5:texel_buffer<r8uint, read_write> = load %arg_0
%6:u32 = load %arg_1
%7:vec4<u32> = load %arg_2
%8:void = textureStore %5, %6, %7
ret
}
}
%fragment_main = @fragment func():void {
$B3: {
%10:void = call %textureStore_99d444
ret
}
}
%compute_main = @compute @workgroup_size(1i, 1i, 1i) func():void {
$B4: {
%12:void = call %textureStore_99d444
ret
}
}
Failed to generate: texel buffers are not supported by the MSL backend
$B1: { # root
%arg_0:ptr<handle, texel_buffer<r8uint, read_write>, read> = var undef @binding_point(1, 0)
}
%textureStore_99d444 = func():void {
$B2: {
%arg_1:ptr<function, u32, read_write> = var 1u
%arg_2:ptr<function, vec4<u32>, read_write> = var vec4<u32>(1u)
%5:texel_buffer<r8uint, read_write> = load %arg_0
%6:u32 = load %arg_1
%7:vec4<u32> = load %arg_2
%8:void = textureStore %5, %6, %7
ret
}
}
%fragment_main = @fragment func():void {
$B3: {
%10:void = call %textureStore_99d444
ret
}
}
%compute_main = @compute @workgroup_size(1i, 1i, 1i) func():void {
$B4: {
%12:void = call %textureStore_99d444
ret
}
}
Failed to generate: texel buffers are not supported by the MSL backend
//
// fragment_main
//
//
// compute_main
//
tint executable returned error: exit status 1