blob: 2d8ea596484070e2f703deeb0305ec9fc0185ea3 [file]
#version 310 es
shared int a;
shared int b;
void foo_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
a = 0;
b = 0;
}
barrier();
{
uvec2 tint_loop_idx = uvec2(4294967295u);
int i = 0;
while(true) {
if (all(equal(tint_loop_idx, uvec2(0u)))) {
break;
}
int v = i;
barrier();
int v_1 = a;
barrier();
if ((v < v_1)) {
} else {
break;
}
{
uint tint_low_inc = (tint_loop_idx.x - 1u);
tint_loop_idx.x = tint_low_inc;
uint tint_carry = uint((tint_low_inc == 4294967295u));
tint_loop_idx.y = (tint_loop_idx.y - tint_carry);
int v_2 = i;
barrier();
int v_3 = b;
barrier();
uint v_4 = uint(v_2);
i = int((v_4 + uint(v_3)));
}
}
}
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
foo_inner(gl_LocalInvocationIndex);
}