| SKIP: FAILED | |
| %fs = @fragment func():vec4<f32> [@location(0)] { | |
| $B1: { | |
| %2:texture_2d<f32, filterable> = getResource<texture_2d<f32, filterable>> 0i | |
| %3:sampler<filtering> = getResource<sampler<filtering>> 1i | |
| %4:vec4<f32> = textureSample %2, %3, vec2<f32>(0.0f) | |
| ret %4 | |
| } | |
| } | |
| Failed to generate: resource tables not supported by the MSL backend | |
| tint executable returned error: exit status 1 |