commit | 1c6082149ad1cd22bc50322d5b112d2412b218c3 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Jan 14 14:50:16 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jan 14 14:50:16 2021 +0000 |
tree | bc9031971765ad0d3adc5a35534432d4a6e09037 | |
parent | 3c2e5afd95321acf94ab9eb3374e75689a2b99ea [diff] |
Update texture storage syntax. This CL updates the WGSL texture storage syntax to use the access decoration. Bug: tint:286 Change-Id: I0024a0682c6a6479eb7a8436f8df4c9a76ec5e2a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37880 Commit-Queue: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: dan sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.