| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/dawn/node/binding/GPUAdapterInfo.h" |
| |
| #include <cassert> |
| #include <cctype> |
| #include <iomanip> |
| #include <sstream> |
| |
| namespace wgpu::binding { |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // wgpu::bindings::GPUAdapterInfo |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| namespace { |
| |
| interop::GPUSubgroupMatrixComponentType SubgroupMatrixComponentType( |
| wgpu::SubgroupMatrixComponentType c) { |
| switch (c) { |
| case SubgroupMatrixComponentType::F32: |
| return interop::GPUSubgroupMatrixComponentType::kF32; |
| case SubgroupMatrixComponentType::F16: |
| return interop::GPUSubgroupMatrixComponentType::kF16; |
| case SubgroupMatrixComponentType::U32: |
| return interop::GPUSubgroupMatrixComponentType::kU32; |
| case SubgroupMatrixComponentType::I32: |
| return interop::GPUSubgroupMatrixComponentType::kI32; |
| } |
| assert(false); |
| return interop::GPUSubgroupMatrixComponentType::kF32; |
| } |
| |
| struct GPUSubgroupMatrixConfig : public interop::GPUSubgroupMatrixConfig { |
| interop::GPUSubgroupMatrixComponentType componentType; |
| interop::GPUSubgroupMatrixComponentType resultComponentType; |
| uint32_t M; |
| uint32_t N; |
| uint32_t K; |
| |
| explicit GPUSubgroupMatrixConfig(const wgpu::SubgroupMatrixConfig& config) |
| : componentType(SubgroupMatrixComponentType(config.componentType)), |
| resultComponentType(SubgroupMatrixComponentType(config.resultComponentType)), |
| M(config.M), |
| N(config.N), |
| K(config.K) {} |
| |
| interop::GPUSubgroupMatrixComponentType getComponentType(Napi::Env) override { |
| return componentType; |
| } |
| interop::GPUSubgroupMatrixComponentType getResultComponentType(Napi::Env) override { |
| return resultComponentType; |
| } |
| uint32_t getM(Napi::Env) override { return M; } |
| uint32_t getN(Napi::Env) override { return N; } |
| uint32_t getK(Napi::Env) override { return K; } |
| }; |
| |
| // Normalize according to https://gpuweb.github.io/gpuweb/#normalized-identifier-string |
| std::string NormalizeIdentifierString(wgpu::StringView s) { |
| std::ostringstream o; |
| |
| // Used to concatenate multiple non-alnum into a single dash. |
| bool lastWasDash = false; |
| // Used to start adding dashes only after we had one alnum. |
| bool hadAlnum = false; |
| |
| for (char c : std::string_view(s)) { |
| if (std::isalnum(c)) { |
| o << std::tolower(c); |
| lastWasDash = false; |
| hadAlnum = true; |
| } else if (!lastWasDash && hadAlnum) { |
| o << '-'; |
| lastWasDash = true; |
| } |
| } |
| |
| return o.str(); |
| } |
| |
| } // namespace |
| |
| GPUAdapterInfo::GPUAdapterInfo(const wgpu::AdapterInfo& info) |
| : vendor_(NormalizeIdentifierString(info.vendor)), |
| architecture_(NormalizeIdentifierString(info.architecture)), |
| device_(NormalizeIdentifierString(info.device)), |
| description_(info.description), |
| subgroup_min_size_(info.subgroupMinSize), |
| subgroup_max_size_(info.subgroupMaxSize), |
| is_fallback_adapter_(info.adapterType == wgpu::AdapterType::CPU) { |
| auto* next = info.nextInChain; |
| while (next) { |
| if (next->sType == SType::AdapterPropertiesSubgroupMatrixConfigs) { |
| auto* configs = static_cast<wgpu::AdapterPropertiesSubgroupMatrixConfigs*>(next); |
| subgroup_matrix_configs_.reserve(configs->configCount); |
| for (uint32_t i = 0; i < configs->configCount; i++) { |
| subgroup_matrix_configs_.push_back(configs->configs[i]); |
| } |
| } |
| next = next->nextInChain; |
| } |
| } |
| |
| std::string GPUAdapterInfo::getVendor(Napi::Env) { |
| return vendor_; |
| } |
| |
| std::string GPUAdapterInfo::getArchitecture(Napi::Env) { |
| return architecture_; |
| } |
| |
| std::string GPUAdapterInfo::getDevice(Napi::Env) { |
| return device_; |
| } |
| |
| std::string GPUAdapterInfo::getDescription(Napi::Env) { |
| return description_; |
| } |
| |
| uint32_t GPUAdapterInfo::getSubgroupMinSize(Napi::Env) { |
| return subgroup_min_size_; |
| } |
| |
| uint32_t GPUAdapterInfo::getSubgroupMaxSize(Napi::Env) { |
| return subgroup_max_size_; |
| } |
| |
| bool GPUAdapterInfo::getIsFallbackAdapter(Napi::Env) { |
| return is_fallback_adapter_; |
| } |
| |
| GPUAdapterInfo::SubgroupMatrixConfigs GPUAdapterInfo::getSubgroupMatrixConfigs(Napi::Env env) { |
| SubgroupMatrixConfigs out; |
| out.reserve(subgroup_matrix_configs_.size()); |
| for (auto& config : subgroup_matrix_configs_) { |
| out.emplace_back( |
| interop::GPUSubgroupMatrixConfig::Create<GPUSubgroupMatrixConfig>(env, config)); |
| } |
| return out; |
| } |
| |
| } // namespace wgpu::binding |