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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
// This must be included instead of vulkan.h so that we can wrap it with vulkan_platform.h.
#include "dawn/common/vulkan_platform.h"
#include "dawn/tests/unittests/validation/ValidationTest.h"
#include "dawn/utils/WGPUHelpers.h"
namespace dawn {
namespace {
constexpr uint32_t kWidth = 32u;
constexpr uint32_t kHeight = 32u;
constexpr uint32_t kDefaultMipLevels = 1u;
constexpr uint32_t kDefaultLayerCount = 1u;
constexpr uint32_t kDefaultSampleCount = 1u;
constexpr wgpu::TextureFormat kDefaultTextureFormat = wgpu::TextureFormat::External;
wgpu::Texture Create2DTexture(wgpu::Device& device,
wgpu::TextureFormat format = kDefaultTextureFormat) {
wgpu::TextureDescriptor descriptor;
descriptor.dimension = wgpu::TextureDimension::e2D;
descriptor.size.width = kWidth;
descriptor.size.height = kHeight;
descriptor.size.depthOrArrayLayers = kDefaultLayerCount;
descriptor.sampleCount = kDefaultSampleCount;
descriptor.format = format;
descriptor.mipLevelCount = kDefaultMipLevels;
descriptor.usage = wgpu::TextureUsage::TextureBinding;
return device.CreateTexture(&descriptor);
}
wgpu::TextureViewDescriptor CreateDefaultViewDescriptor(wgpu::TextureViewDimension dimension) {
wgpu::TextureViewDescriptor descriptor;
descriptor.format = kDefaultTextureFormat;
descriptor.dimension = dimension;
descriptor.baseMipLevel = 0;
if (dimension != wgpu::TextureViewDimension::e1D) {
descriptor.mipLevelCount = kDefaultMipLevels;
}
descriptor.baseArrayLayer = 0;
descriptor.arrayLayerCount = kDefaultLayerCount;
return descriptor;
}
class YCbCrInfoWithoutFeatureValidationTest : public ValidationTest {
void SetUp() override {
ValidationTest::SetUp();
DAWN_SKIP_TEST_IF(UsesWire());
}
};
// Tests that creating a sampler with a valid ycbcr vulkan descriptor raises an error
// if the required feature is not enabled.
TEST_F(YCbCrInfoWithoutFeatureValidationTest, YCbCrSamplerNotSupported) {
wgpu::SamplerDescriptor samplerDesc = {};
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
samplerDesc.nextInChain = &yCbCrDesc;
ASSERT_DEVICE_ERROR(device.CreateSampler(&samplerDesc));
}
// Tests that creating a texture with External format raises an error if the required feature is not
// enabled.
TEST_F(YCbCrInfoWithoutFeatureValidationTest, ExternalTextureNotSupported) {
ASSERT_DEVICE_ERROR(Create2DTexture(device));
}
// Tests that creating a texture view with a valid ycbcr vulkan descriptor raises an error
// if the required feature is not enabled.
TEST_F(YCbCrInfoWithoutFeatureValidationTest, YCbCrTextureViewNotSupported) {
wgpu::Texture texture = Create2DTexture(device, wgpu::TextureFormat::RGBA8Unorm);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
descriptor.nextInChain = &yCbCrDesc;
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
class YCbCrInfoWithFeatureValidationTest : public YCbCrInfoWithoutFeatureValidationTest {
void SetUp() override {
ValidationTest::SetUp();
DAWN_SKIP_TEST_IF(!DAWN_PLATFORM_IS(ANDROID));
DAWN_SKIP_TEST_IF(UsesWire());
}
std::vector<wgpu::FeatureName> GetRequiredFeatures() override {
return {wgpu::FeatureName::StaticSamplers, wgpu::FeatureName::YCbCrVulkanSamplers};
}
};
// Tests that creating a sampler with a valid ycbcr vulkan descriptor succeeds if the
// required feature is enabled.
TEST_F(YCbCrInfoWithFeatureValidationTest, YCbCrSamplerSupported) {
wgpu::SamplerDescriptor samplerDesc = {};
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
samplerDesc.nextInChain = &yCbCrDesc;
device.CreateSampler(&samplerDesc);
}
// Tests that creating a texture view with a valid ycbcr vulkan descriptor succeeds if the
// required feature is enabled.
TEST_F(YCbCrInfoWithFeatureValidationTest, YCbCrTextureViewSupported) {
wgpu::Texture texture = Create2DTexture(device);
wgpu::TextureViewDescriptor descriptor =
CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D);
descriptor.arrayLayerCount = 1;
wgpu::YCbCrVkDescriptor yCbCrDesc = {};
descriptor.nextInChain = &yCbCrDesc;
texture.CreateView(&descriptor);
}
} // anonymous namespace
} // namespace dawn