| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <vector> |
| |
| // This must be included instead of vulkan.h so that we can wrap it with vulkan_platform.h. |
| #include "dawn/common/vulkan_platform.h" |
| |
| #include "dawn/tests/unittests/validation/ValidationTest.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace dawn { |
| namespace { |
| |
| constexpr uint32_t kWidth = 32u; |
| constexpr uint32_t kHeight = 32u; |
| constexpr uint32_t kDefaultMipLevels = 1u; |
| constexpr uint32_t kDefaultLayerCount = 1u; |
| constexpr uint32_t kDefaultSampleCount = 1u; |
| constexpr wgpu::TextureFormat kDefaultTextureFormat = wgpu::TextureFormat::External; |
| |
| wgpu::Texture Create2DTexture(wgpu::Device& device, |
| wgpu::TextureFormat format = kDefaultTextureFormat) { |
| wgpu::TextureDescriptor descriptor; |
| descriptor.dimension = wgpu::TextureDimension::e2D; |
| descriptor.size.width = kWidth; |
| descriptor.size.height = kHeight; |
| descriptor.size.depthOrArrayLayers = kDefaultLayerCount; |
| descriptor.sampleCount = kDefaultSampleCount; |
| descriptor.format = format; |
| descriptor.mipLevelCount = kDefaultMipLevels; |
| descriptor.usage = wgpu::TextureUsage::TextureBinding; |
| return device.CreateTexture(&descriptor); |
| } |
| |
| wgpu::TextureViewDescriptor CreateDefaultViewDescriptor(wgpu::TextureViewDimension dimension) { |
| wgpu::TextureViewDescriptor descriptor; |
| descriptor.format = kDefaultTextureFormat; |
| descriptor.dimension = dimension; |
| descriptor.baseMipLevel = 0; |
| if (dimension != wgpu::TextureViewDimension::e1D) { |
| descriptor.mipLevelCount = kDefaultMipLevels; |
| } |
| descriptor.baseArrayLayer = 0; |
| descriptor.arrayLayerCount = kDefaultLayerCount; |
| return descriptor; |
| } |
| |
| class YCbCrInfoWithoutFeatureValidationTest : public ValidationTest { |
| void SetUp() override { |
| ValidationTest::SetUp(); |
| DAWN_SKIP_TEST_IF(UsesWire()); |
| } |
| }; |
| |
| // Tests that creating a sampler with a valid ycbcr vulkan descriptor raises an error |
| // if the required feature is not enabled. |
| TEST_F(YCbCrInfoWithoutFeatureValidationTest, YCbCrSamplerNotSupported) { |
| wgpu::SamplerDescriptor samplerDesc = {}; |
| wgpu::YCbCrVkDescriptor yCbCrDesc = {}; |
| samplerDesc.nextInChain = &yCbCrDesc; |
| |
| ASSERT_DEVICE_ERROR(device.CreateSampler(&samplerDesc)); |
| } |
| |
| // Tests that creating a texture with External format raises an error if the required feature is not |
| // enabled. |
| TEST_F(YCbCrInfoWithoutFeatureValidationTest, ExternalTextureNotSupported) { |
| ASSERT_DEVICE_ERROR(Create2DTexture(device)); |
| } |
| |
| // Tests that creating a texture view with a valid ycbcr vulkan descriptor raises an error |
| // if the required feature is not enabled. |
| TEST_F(YCbCrInfoWithoutFeatureValidationTest, YCbCrTextureViewNotSupported) { |
| wgpu::Texture texture = Create2DTexture(device, wgpu::TextureFormat::RGBA8Unorm); |
| |
| wgpu::TextureViewDescriptor descriptor = |
| CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D); |
| descriptor.arrayLayerCount = 1; |
| wgpu::YCbCrVkDescriptor yCbCrDesc = {}; |
| descriptor.nextInChain = &yCbCrDesc; |
| |
| ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor)); |
| } |
| |
| class YCbCrInfoWithFeatureValidationTest : public YCbCrInfoWithoutFeatureValidationTest { |
| void SetUp() override { |
| ValidationTest::SetUp(); |
| DAWN_SKIP_TEST_IF(!DAWN_PLATFORM_IS(ANDROID)); |
| DAWN_SKIP_TEST_IF(UsesWire()); |
| } |
| |
| std::vector<wgpu::FeatureName> GetRequiredFeatures() override { |
| return {wgpu::FeatureName::StaticSamplers, wgpu::FeatureName::YCbCrVulkanSamplers}; |
| } |
| }; |
| |
| // Tests that creating a sampler with a valid ycbcr vulkan descriptor succeeds if the |
| // required feature is enabled. |
| TEST_F(YCbCrInfoWithFeatureValidationTest, YCbCrSamplerSupported) { |
| wgpu::SamplerDescriptor samplerDesc = {}; |
| wgpu::YCbCrVkDescriptor yCbCrDesc = {}; |
| samplerDesc.nextInChain = &yCbCrDesc; |
| |
| device.CreateSampler(&samplerDesc); |
| } |
| |
| // Tests that creating a texture view with a valid ycbcr vulkan descriptor succeeds if the |
| // required feature is enabled. |
| TEST_F(YCbCrInfoWithFeatureValidationTest, YCbCrTextureViewSupported) { |
| wgpu::Texture texture = Create2DTexture(device); |
| |
| wgpu::TextureViewDescriptor descriptor = |
| CreateDefaultViewDescriptor(wgpu::TextureViewDimension::e2D); |
| descriptor.arrayLayerCount = 1; |
| wgpu::YCbCrVkDescriptor yCbCrDesc = {}; |
| descriptor.nextInChain = &yCbCrDesc; |
| |
| texture.CreateView(&descriptor); |
| } |
| |
| |
| } // anonymous namespace |
| } // namespace dawn |