Suppress Windows 11 failures Suppresses several batches of WebGPU CTS failures occurring on Windows 11 configs. Bug: 477645281, 477654108 Change-Id: I0a4e8842f466dd79dd5b606b0fd276dacf766800 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/286317 Auto-Submit: Brian Sheedy <bsheedy@google.com> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Brian Sheedy <bsheedy@google.com>
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt index 38013fc..cccf6ce 100644 --- a/webgpu-cts/expectations.txt +++ b/webgpu-cts/expectations.txt
@@ -923,6 +923,13 @@ crbug.com/470131712 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormat="stencil8";dstFormat="stencil8" [ Failure ] crbug.com/470115242 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,queue,destroyed,texture:beginRenderPass: [ Failure ] crbug.com/470115243 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 webgpu-adapter-default win11 ] webgpu:web_platform,copyToTexture,Image* [ RetryOnFailure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxStorageTexturesInFragmentStage:createBindGroupLayout,at_over:limitTest="atMaximum";testValueName="overLimit";access="write-only";order="forward" [ Failure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxStorageTexturesInVertexStage:createPipelineLayout,at_over:limitTest="betweenDefaultAndMaximum";testValueName="overLimit";order="shiftByHalf" [ Failure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxStorageTexturesPerShaderStage:createPipelineLayout,at_over:limitTest="underDefault";testValueName="overLimit";visibility=2;access="read-write";order="forward" [ Failure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxUniformBuffersPerShaderStage:createPipelineLayout,at_over:limitTest="atDefault";testValueName="overLimit";visibility=3;order="shiftByHalf" [ Failure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxUniformBuffersPerShaderStage:createPipelineLayout,at_over:limitTest="atDefault";testValueName="overLimit";visibility=4;order="forward" [ Failure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxUniformBuffersPerShaderStage:createPipelineLayout,at_over:limitTest="atDefault";testValueName="overLimit";visibility=5;order="backward" [ Failure ] +crbug.com/477645281 [ dawn-backend-validation nvidia-0x2184 nvidia_ge_32.0.15.8180 win11 ] webgpu:api,validation,capability_checks,limits,maxVertexAttributes:createRenderPipeline,at_over:limitTest="underDefault";testValueName="atLimit";async=false [ Failure ] # Win/Snapdragon X Elite failures # TODO(crbug.com/452840618): Remove this disable block once the tests are actually running. @@ -946,10 +953,12 @@ crbug.com/475891205 [ qualcomm-0x36334330 webgpu-dxc-disabled win ] webgpu:shader,execution,statement,increment_decrement:vec3_element_increment: [ Failure ] crbug.com/475891205 [ qualcomm-0x36334330 webgpu-dxc-disabled win ] webgpu:shader,execution,statement,increment_decrement:vec4_element_increment: [ Failure ] crbug.com/475877305 [ qualcomm-0x36334330 webgpu-dxc-disabled win ] webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:* [ Failure ] -crbug.com/477654108 [ qualcomm-0x36334330 webgpu-dxc-disabled win ] webgpu:api,validation,capability_checks,limits,maxInterStageShaderVariables:createRenderPipeline,at_over:*atLimit* [ Failure ] crbug.com/477643914 [ dawn-backend-validation qualcomm-0x36334330 webgpu-dxc-disabled win ] webgpu:api,validation,state,device_lost,destroy:createTexture,2d,* [ Failure ] crbug.com/477643914 [ dawn-backend-validation qualcomm-0x36334330 webgpu-dxc-disabled win ] webgpu:api,validation,state,device_lost,destroy:createView,2d,* [ Failure ] +# Windows 11 failures +crbug.com/477654108 [ webgpu-dxc-disabled win11 ] webgpu:api,validation,capability_checks,limits,maxInterStageShaderVariables:createRenderPipeline,at_over:*atLimit* [ Failure ] + # finder:enable-unused # Intel linux copyTextureToTexture with compressed textures, dim=2d, dim=3d