blob: 43d9a3d7851bb5c8cd9d0b605d01248f8d2b00bc [file]
// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_POOLEDRESOURCEMEMORYALLOCATOR_H_
#define SRC_DAWN_NATIVE_POOLEDRESOURCEMEMORYALLOCATOR_H_
#include <deque>
#include <memory>
#include "partition_alloc/pointers/raw_ptr.h"
#include "src/dawn/common/Mutex.h"
#include "src/dawn/common/RefCounted.h"
#include "src/dawn/common/SerialQueue.h"
#include "src/dawn/native/ExecutionQueue.h"
#include "src/dawn/native/IntegerTypes.h"
#include "src/dawn/native/ResourceHeapAllocator.h"
namespace dawn::native {
class DeviceBase;
// |PooledResourceMemoryAllocator| allocates a fixed-size resource memory from a resource memory
// pool. Internally, it manages a list of heaps using LIFO (newest heaps are recycled first).
// The heap is in one of two states: AVAILABLE or not. Upon de-allocate, the heap is returned
// the pool and made AVAILABLE.
class PooledResourceMemoryAllocator : public ResourceHeapAllocator {
public:
explicit PooledResourceMemoryAllocator(ResourceHeapAllocator* heapAllocator);
~PooledResourceMemoryAllocator() override;
ResultOrError<std::unique_ptr<ResourceHeapBase>> AllocateResourceHeap(uint64_t size) override;
void DeallocateResourceHeap(std::unique_ptr<ResourceHeapBase> allocation) override;
void FreeRecycledAllocations();
// For testing purposes.
uint64_t GetPoolSizeForTesting() const;
private:
raw_ptr<ResourceHeapAllocator> mHeapAllocator = nullptr;
std::deque<std::unique_ptr<ResourceHeapBase>> mPool;
};
// Wrapper for tracking the allocation sizes to be decremented up to a completed ExecutionSerial
// and reporting total allocation/used sizes.
class AllocationSizeTracker : public ExecutionQueueBase::SerialProcessor {
public:
// Increment the total size for tracking.
void Increment(uint64_t incrementSize);
// Track the size to be decremented when the serial completes.
void Decrement(ExecutionSerial currentSerial, uint64_t decrementSize);
uint64_t GetSize() const { return mTotalSize; }
// SerialProcessor implementation
void UpdateCompletedSerialTo(ExecutionSerial completedSerial) override;
void AssumeCommandsComplete() override;
private:
Mutex mMutex;
SerialQueue<ExecutionSerial, uint64_t> mMemoryToDecrement;
uint64_t mTotalSize = 0;
};
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_POOLEDRESOURCEMEMORYALLOCATOR_H_