blob: a1474efb39f2839ee35ace4a7edc93e273640543 [file]
// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <utility>
#include "gtest/gtest.h"
#include "src/dawn/common/ityp_vector.h"
#include "src/utils/typed_integer.h"
namespace dawn {
namespace {
class ITypVectorTest : public testing::Test {
protected:
using Key = TypedInteger<struct KeyT, uint32_t>;
using Val = TypedInteger<struct ValT, uint32_t>;
using Vector = ityp::vector<Key, Val>;
};
// Test creation and initialization of the vector.
TEST_F(ITypVectorTest, Creation) {
// Default constructor initializes to 0
{
Vector vec;
ASSERT_EQ(vec.size(), Key(0u));
}
// Size constructor initializes contents to 0
{
Vector vec(Key(10u));
ASSERT_EQ(vec.size(), Key(10u));
for (Key i(0u); i < Key(10u); ++i) {
ASSERT_EQ(vec[i], Val(0u));
}
}
// Size and initial value constructor initializes contents to the inital value
{
Vector vec(Key(10u), Val(7u));
ASSERT_EQ(vec.size(), Key(10u));
for (Key i(0u); i < Key(10u); ++i) {
ASSERT_EQ(vec[i], Val(7u));
}
}
// Initializer list constructor
{
Vector vec = {Val(2u), Val(8u), Val(1u)};
ASSERT_EQ(vec.size(), Key(3u));
ASSERT_EQ(vec[Key(0u)], Val(2u));
ASSERT_EQ(vec[Key(1u)], Val(8u));
ASSERT_EQ(vec[Key(2u)], Val(1u));
}
}
// Test copy construction/assignment
TEST_F(ITypVectorTest, CopyConstructAssign) {
// Test the copy constructor
{
Vector rhs = {Val(2u), Val(8u), Val(1u)};
Vector vec(rhs);
ASSERT_EQ(vec.size(), Key(3u));
ASSERT_EQ(vec[Key(0u)], Val(2u));
ASSERT_EQ(vec[Key(1u)], Val(8u));
ASSERT_EQ(vec[Key(2u)], Val(1u));
ASSERT_EQ(rhs.size(), Key(3u));
ASSERT_EQ(rhs[Key(0u)], Val(2u));
ASSERT_EQ(rhs[Key(1u)], Val(8u));
ASSERT_EQ(rhs[Key(2u)], Val(1u));
}
// Test the copy assignment
{
Vector rhs = {Val(2u), Val(8u), Val(1u)};
Vector vec = rhs;
ASSERT_EQ(vec.size(), Key(3u));
ASSERT_EQ(vec[Key(0u)], Val(2u));
ASSERT_EQ(vec[Key(1u)], Val(8u));
ASSERT_EQ(vec[Key(2u)], Val(1u));
ASSERT_EQ(rhs.size(), Key(3u));
ASSERT_EQ(rhs[Key(0u)], Val(2u));
ASSERT_EQ(rhs[Key(1u)], Val(8u));
ASSERT_EQ(rhs[Key(2u)], Val(1u));
}
}
// Test move construction/assignment
TEST_F(ITypVectorTest, MoveConstructAssign) {
// Test the move constructor
{
Vector rhs = {Val(2u), Val(8u), Val(1u)};
Vector vec(std::move(rhs));
ASSERT_EQ(vec.size(), Key(3u));
ASSERT_EQ(vec[Key(0u)], Val(2u));
ASSERT_EQ(vec[Key(1u)], Val(8u));
ASSERT_EQ(vec[Key(2u)], Val(1u));
}
// Test the move assignment
{
Vector rhs = {Val(2u), Val(8u), Val(1u)};
Vector vec = std::move(rhs);
ASSERT_EQ(vec.size(), Key(3u));
ASSERT_EQ(vec[Key(0u)], Val(2u));
ASSERT_EQ(vec[Key(1u)], Val(8u));
ASSERT_EQ(vec[Key(2u)], Val(1u));
}
}
// Test that values can be set at an index and retrieved from the same index.
TEST_F(ITypVectorTest, Indexing) {
Vector vec(Key(10u));
{
vec[Key(2u)] = Val(5u);
vec[Key(1u)] = Val(9u);
vec[Key(9u)] = Val(2u);
ASSERT_EQ(vec[Key(2u)], Val(5u));
ASSERT_EQ(vec[Key(1u)], Val(9u));
ASSERT_EQ(vec[Key(9u)], Val(2u));
}
{
vec.at(Key(4u)) = Val(5u);
vec.at(Key(3u)) = Val(8u);
vec.at(Key(1u)) = Val(7u);
ASSERT_EQ(vec.at(Key(4u)), Val(5u));
ASSERT_EQ(vec.at(Key(3u)), Val(8u));
ASSERT_EQ(vec.at(Key(1u)), Val(7u));
}
}
// Test that the vector can be iterated in order with a range-based for loop
TEST_F(ITypVectorTest, RangeBasedIteration) {
Vector vec(Key(10u));
// Assign in a non-const range-based for loop
uint32_t i = 0;
for (Val& val : vec) {
val = Val(i);
}
// Check values in a const range-based for loop
i = 0;
for (Val val : static_cast<const Vector&>(vec)) {
ASSERT_EQ(val, vec[Key(i++)]);
}
}
// Test that begin/end/front/back/data return pointers/references to the correct elements.
TEST_F(ITypVectorTest, BeginEndFrontBackData) {
Vector vec(Key(10u));
// non-const versions
ASSERT_EQ(&vec.front(), &vec[Key(0u)]);
ASSERT_EQ(&vec.back(), &vec[Key(9u)]);
ASSERT_EQ(vec.data(), &vec[Key(0u)]);
// const versions
const Vector& constVec = vec;
ASSERT_EQ(&constVec.front(), &constVec[Key(0u)]);
ASSERT_EQ(&constVec.back(), &constVec[Key(9u)]);
ASSERT_EQ(constVec.data(), &constVec[Key(0u)]);
}
// Special case to make sure that operator[] works for ityp::vector<I, bool> as vector<bool> doesn't
// return a bool& for these (so that vector<bool> may use a bitfield internally).
TEST_F(ITypVectorTest, BoolVectorIndexing) {
{
ityp::vector<Key, bool> vec(Key(5u));
const auto& const_vec = vec;
vec[Key(2u)] = true;
vec[Key(1u)] = true;
vec[Key(4u)] = true;
ASSERT_EQ(const_vec[Key(0u)], false);
ASSERT_EQ(const_vec[Key(1u)], true);
ASSERT_EQ(const_vec[Key(2u)], true);
ASSERT_EQ(const_vec[Key(3u)], false);
ASSERT_EQ(const_vec[Key(4u)], true);
}
{
ityp::vector<Key, bool> vec(Key(5u));
const auto& const_vec = vec;
vec.at(Key(2u)) = true;
vec.at(Key(1u)) = true;
vec.at(Key(4u)) = true;
ASSERT_EQ(const_vec.at(Key(0u)), false);
ASSERT_EQ(const_vec.at(Key(1u)), true);
ASSERT_EQ(const_vec.at(Key(2u)), true);
ASSERT_EQ(const_vec.at(Key(3u)), false);
ASSERT_EQ(const_vec.at(Key(4u)), true);
}
}
// Name "*DeathTest" per https://google.github.io/googletest/advanced.html#death-test-naming
using ITypVectorDeathTest = ITypVectorTest;
// Out of bounds accesses should crash even in release (the underlying container
// should have asserts enabled).
TEST_F(ITypVectorDeathTest, OutOfBounds) {
// MSVC doesn't have asserts (without _MSVC_STL_HARDENING).
if constexpr (DAWN_COMPILER_IS(MSVC)) {
GTEST_SKIP();
}
Vector vec(Key(10u), Val(7u));
vec[Key(9u)];
EXPECT_DEATH(vec[Key(10u)], "");
EXPECT_DEATH(vec.at(Key(10u)), "");
const Vector& constVec = vec;
constVec[Key(9u)];
EXPECT_DEATH(constVec[Key(10u)], "");
EXPECT_DEATH(constVec.at(Key(10u)), "");
}
// If the index/size is 64-bit, it needs to be narrowed to size_t. Verify that's checked correctly.
TEST_F(ITypVectorDeathTest, OversizedIndex) {
// These tests are only relevant on 32-bit builds.
if constexpr (sizeof(size_t) > sizeof(uint32_t)) {
GTEST_SKIP();
}
using Key64 = TypedInteger<struct Key64T, uint64_t>;
static constexpr Key64 kHugeKey64{0x1000'0000'0000'0000u};
// Crash either due to OOM (on 64-bit) or due to narrowing (on 32-bit).
EXPECT_DEATH((ityp::vector<Key64, Val>(kHugeKey64)), "");
EXPECT_DEATH((ityp::vector<Key64, Val>(kHugeKey64, Val(7u))), "");
ityp::vector<Key64, Val> vec(Key64(10u), Val(7u));
vec[Key64(9u)];
// Regular out-of-bounds.
EXPECT_DEATH(vec[Key64(10u)], "");
vec[Key64(0u)];
// If this were cast to a 32-bit size_t without a check, it would be in-bounds.
EXPECT_DEATH(vec[kHugeKey64], "");
EXPECT_DEATH(vec.resize(kHugeKey64), "");
EXPECT_DEATH(vec.resize(kHugeKey64, Val(7u)), "");
EXPECT_DEATH(vec.reserve(kHugeKey64), "");
}
} // anonymous namespace
} // namespace dawn