| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_D3D_SHARED_TEXTURE_MEMORY_D3D_H_ |
| #define SRC_DAWN_NATIVE_D3D_SHARED_TEXTURE_MEMORY_D3D_H_ |
| |
| #include "dawn/native/SharedTextureMemory.h" |
| #include "dawn/native/d3d/d3d_platform.h" |
| |
| namespace dawn::native::d3d { |
| |
| class Device; |
| |
| class SharedTextureMemory : public SharedTextureMemoryBase { |
| protected: |
| SharedTextureMemory(Device* device, |
| const char* label, |
| SharedTextureMemoryProperties properties); |
| |
| MaybeError BeginAccessImpl(TextureBase* texture, |
| const UnpackedPtr<BeginAccessDescriptor>& descriptor) override; |
| ResultOrError<FenceAndSignalValue> EndAccessImpl(TextureBase* texture, |
| ExecutionSerial lastUsageSerial, |
| UnpackedPtr<EndAccessState>& state) override; |
| }; |
| |
| } // namespace dawn::native::d3d |
| |
| #endif // SRC_DAWN_NATIVE_D3D_SHARED_TEXTURE_MEMORY_D3D_H_ |