blob: 076af0555825b72b9823d562854901c0e3f09f81 [file] [log] [blame]
// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_OPENGL_CONTEXTEGL_H_
#define SRC_DAWN_NATIVE_OPENGL_CONTEXTEGL_H_
#include <EGL/egl.h>
#include <memory>
#include "dawn/native/opengl/DeviceGL.h"
#include "dawn/native/opengl/EGLFunctions.h"
namespace dawn::native::opengl {
class ContextEGL : public Device::Context {
public:
static ResultOrError<std::unique_ptr<ContextEGL>> Create(const EGLFunctions& functions,
EGLenum api,
EGLDisplay display,
bool useANGLETextureSharing);
void MakeCurrent() override;
EGLDisplay GetEGLDisplay() const override;
const EGLFunctions& GetEGL() const override;
const EGLExtensionSet& GetExtensions() const override;
~ContextEGL() override;
private:
ContextEGL(const EGLFunctions& functions,
EGLDisplay display,
EGLContext context,
EGLExtensionSet extensions);
const EGLFunctions mEgl;
EGLDisplay mDisplay;
EGLContext mContext;
EGLExtensionSet mExtensions;
};
} // namespace dawn::native::opengl
#endif // SRC_DAWN_NATIVE_OPENGL_CONTEXTEGL_H_