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// Copyright 2017 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_VULKAN_FENCEDDELETER_H_
#define SRC_DAWN_NATIVE_VULKAN_FENCEDDELETER_H_
#include "dawn/common/SerialQueue.h"
#include "dawn/common/vulkan_platform.h"
#include "dawn/native/IntegerTypes.h"
#include "partition_alloc/pointers/raw_ptr.h"
namespace dawn::native::vulkan {
class Device;
class FencedDeleter {
public:
explicit FencedDeleter(Device* device);
~FencedDeleter();
void DeleteWhenUnused(VkBuffer buffer);
void DeleteWhenUnused(VkDescriptorPool pool);
void DeleteWhenUnused(VkDeviceMemory memory);
void DeleteWhenUnused(VkFramebuffer framebuffer);
void DeleteWhenUnused(VkImage image);
void DeleteWhenUnused(VkImageView view);
void DeleteWhenUnused(VkPipelineLayout layout);
void DeleteWhenUnused(VkRenderPass renderPass);
void DeleteWhenUnused(VkPipeline pipeline);
void DeleteWhenUnused(VkQueryPool querypool);
void DeleteWhenUnused(VkSamplerYcbcrConversion samplerYcbcrConversion);
void DeleteWhenUnused(VkSampler sampler);
void DeleteWhenUnused(VkSemaphore semaphore);
void DeleteWhenUnused(VkShaderModule module);
void DeleteWhenUnused(VkSurfaceKHR surface);
void DeleteWhenUnused(VkSwapchainKHR swapChain);
void Tick(ExecutionSerial completedSerial);
private:
raw_ptr<Device> mDevice = nullptr;
SerialQueue<ExecutionSerial, VkBuffer> mBuffersToDelete;
SerialQueue<ExecutionSerial, VkDescriptorPool> mDescriptorPoolsToDelete;
SerialQueue<ExecutionSerial, VkDeviceMemory> mMemoriesToDelete;
SerialQueue<ExecutionSerial, VkFramebuffer> mFramebuffersToDelete;
SerialQueue<ExecutionSerial, VkImage> mImagesToDelete;
SerialQueue<ExecutionSerial, VkImageView> mImageViewsToDelete;
SerialQueue<ExecutionSerial, VkPipeline> mPipelinesToDelete;
SerialQueue<ExecutionSerial, VkPipelineLayout> mPipelineLayoutsToDelete;
SerialQueue<ExecutionSerial, VkQueryPool> mQueryPoolsToDelete;
SerialQueue<ExecutionSerial, VkRenderPass> mRenderPassesToDelete;
SerialQueue<ExecutionSerial, VkSamplerYcbcrConversion> mSamplerYcbcrConversionsToDelete;
SerialQueue<ExecutionSerial, VkSampler> mSamplersToDelete;
SerialQueue<ExecutionSerial, VkSemaphore> mSemaphoresToDelete;
SerialQueue<ExecutionSerial, VkShaderModule> mShaderModulesToDelete;
SerialQueue<ExecutionSerial, VkSurfaceKHR> mSurfacesToDelete;
SerialQueue<ExecutionSerial, VkSwapchainKHR> mSwapChainsToDelete;
};
} // namespace dawn::native::vulkan
#endif // SRC_DAWN_NATIVE_VULKAN_FENCEDDELETER_H_