[bindless] Suppress ResourceTableTests on Swiftshader Bindless doesn't work with Subzero, only LLVM, and even then draw operations cause crashes deep in Swiftshader because it tries to iterate all the descriptors without taking into account the VkDescriptorSet variable size. Change-Id: I397caf692eebc30f655614d6da9dae5725ab303f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/298555 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.