| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_TINTUTILS_H_ |
| #define SRC_DAWN_NATIVE_TINTUTILS_H_ |
| |
| #include <functional> |
| #include <unordered_map> |
| |
| #include "dawn/common/NonCopyable.h" |
| #include "dawn/native/BindGroupLayoutInternal.h" |
| #include "dawn/native/BindingInfo.h" |
| #include "dawn/native/IntegerTypes.h" |
| #include "dawn/native/PipelineLayout.h" |
| #include "dawn/native/ShaderModule.h" |
| #include "dawn/native/stream/Stream.h" |
| |
| #include "tint/tint.h" |
| |
| namespace dawn::native { |
| |
| class DeviceBase; |
| class PipelineLayoutBase; |
| struct ProgrammableStage; |
| class RenderPipelineBase; |
| |
| tint::VertexPullingConfig BuildVertexPullingTransformConfig( |
| const RenderPipelineBase& renderPipeline, |
| BindGroupIndex pullingBufferBindingSet); |
| |
| std::unordered_map<tint::OverrideId, double> BuildSubstituteOverridesTransformConfig( |
| const ProgrammableStage& stage); |
| |
| std::unordered_map<tint::OverrideId, double> BuildSubstituteOverridesTransformConfig( |
| const EntryPointMetadata& metadata, |
| const PipelineConstantEntries& constants); |
| |
| namespace stream { |
| // Uses tint::ForeachField when available to implement the stream::Stream trait for types. |
| template <typename T> |
| requires(tint::HasReflection<T>) |
| class Stream<T> { |
| public: |
| static void Write(Sink* s, const T& v) { |
| tint::ForeachField(v, [&](const auto& f) { StreamIn(s, f); }); |
| } |
| static MaybeError Read(Source* s, T* v) { |
| MaybeError error = {}; |
| tint::ForeachField(*v, [&](auto& f) { |
| if (!error.IsError()) { |
| error = StreamOut(s, &f); |
| } |
| }); |
| return error; |
| } |
| }; |
| } // namespace stream |
| |
| constexpr tint::BindingPoint ToTint(const BindingSlot& slot) { |
| return {static_cast<uint32_t>(slot.group), static_cast<uint32_t>(slot.binding)}; |
| } |
| |
| constexpr BindingSlot FromTint(const tint::BindingPoint& tintBindingPoint) { |
| return {{BindGroupIndex(tintBindingPoint.group), BindingNumber(tintBindingPoint.binding)}}; |
| } |
| |
| // Helper function to generate the binding remapping information for Tint compilation. Each backend |
| // remaps the group + BindingIndex to a BindingPoint differently using the `BindingPointFor` |
| // function passed as argument. |
| template <typename F> |
| concept ConvertsBindingIndexToBindingPoint = requires(F f, BindGroupIndex group, BindingIndex i) { |
| { f(group, i) } -> std::same_as<tint::BindingPoint>; |
| }; |
| template <ConvertsBindingIndexToBindingPoint F> |
| tint::Bindings GenerateBindingRemapping(const PipelineLayoutBase* layout, |
| SingleShaderStage stage, |
| F&& BindingPointFor) { |
| tint::Bindings bindings; |
| |
| for (BindGroupIndex group : layout->GetBindGroupLayoutsMask()) { |
| const BindGroupLayoutInternalBase* bgl = layout->GetBindGroupLayout(group); |
| |
| for (const auto& [bindingNumber, apiBindingIndex] : bgl->GetBindingMap()) { |
| if (!(bgl->GetAPIBindingInfo(apiBindingIndex).visibility & StageBit(stage))) { |
| continue; |
| } |
| |
| tint::BindingPoint srcBindingPoint{ |
| .group = uint32_t(group), |
| .binding = uint32_t(bindingNumber), |
| }; |
| |
| MatchVariant( |
| bgl->GetAPIBindingInfo(apiBindingIndex).bindingLayout, |
| [&](const BufferBindingInfo& bindingInfo) { |
| tint::BindingPoint dstBindingPoint = |
| BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex)); |
| switch (bindingInfo.type) { |
| case wgpu::BufferBindingType::Uniform: |
| bindings.uniform.emplace(srcBindingPoint, dstBindingPoint); |
| break; |
| case kInternalStorageBufferBinding: |
| case wgpu::BufferBindingType::Storage: |
| case wgpu::BufferBindingType::ReadOnlyStorage: |
| case kInternalReadOnlyStorageBufferBinding: |
| bindings.storage.emplace(srcBindingPoint, dstBindingPoint); |
| break; |
| case wgpu::BufferBindingType::BindingNotUsed: |
| case wgpu::BufferBindingType::Undefined: |
| DAWN_UNREACHABLE(); |
| break; |
| } |
| }, |
| [&](const SamplerBindingInfo& bindingInfo) { |
| bindings.sampler.emplace( |
| srcBindingPoint, |
| BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex))); |
| }, |
| [&](const StaticSamplerBindingInfo& bindingInfo) { |
| bindings.sampler.emplace( |
| srcBindingPoint, |
| BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex))); |
| }, |
| [&](const TextureBindingInfo& bindingInfo) { |
| bindings.texture.emplace( |
| srcBindingPoint, |
| BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex))); |
| }, |
| [&](const StorageTextureBindingInfo& bindingInfo) { |
| bindings.storage_texture.emplace( |
| srcBindingPoint, |
| BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex))); |
| }, |
| [&](const InputAttachmentBindingInfo&) { |
| bindings.input_attachment.emplace( |
| srcBindingPoint, |
| BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex))); |
| }, |
| [](const TexelBufferBindingInfo& bindingInfo) { |
| // TODO(crbug/382544164): Prototype texel buffer feature |
| DAWN_UNREACHABLE(); |
| }, |
| [&](const ExternalTextureBindingInfo& bindingInfo) { |
| bindings.external_texture.emplace( |
| srcBindingPoint, |
| tint::ExternalTexture{ |
| .metadata = BindingPointFor(group, bindingInfo.metadata), |
| .plane0 = BindingPointFor(group, bindingInfo.plane0), |
| .plane1 = BindingPointFor(group, bindingInfo.plane1)}); |
| }); |
| } |
| } |
| |
| return bindings; |
| } |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_TINTUTILS_H_ |