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// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_TINTUTILS_H_
#define SRC_DAWN_NATIVE_TINTUTILS_H_
#include <functional>
#include <unordered_map>
#include "dawn/common/NonCopyable.h"
#include "dawn/native/BindGroupLayoutInternal.h"
#include "dawn/native/BindingInfo.h"
#include "dawn/native/IntegerTypes.h"
#include "dawn/native/PipelineLayout.h"
#include "dawn/native/ShaderModule.h"
#include "dawn/native/stream/Stream.h"
#include "tint/tint.h"
namespace dawn::native {
class DeviceBase;
class PipelineLayoutBase;
struct ProgrammableStage;
class RenderPipelineBase;
tint::VertexPullingConfig BuildVertexPullingTransformConfig(
const RenderPipelineBase& renderPipeline,
BindGroupIndex pullingBufferBindingSet);
std::unordered_map<tint::OverrideId, double> BuildSubstituteOverridesTransformConfig(
const ProgrammableStage& stage);
std::unordered_map<tint::OverrideId, double> BuildSubstituteOverridesTransformConfig(
const EntryPointMetadata& metadata,
const PipelineConstantEntries& constants);
namespace stream {
// Uses tint::ForeachField when available to implement the stream::Stream trait for types.
template <typename T>
requires(tint::HasReflection<T>)
class Stream<T> {
public:
static void Write(Sink* s, const T& v) {
tint::ForeachField(v, [&](const auto& f) { StreamIn(s, f); });
}
static MaybeError Read(Source* s, T* v) {
MaybeError error = {};
tint::ForeachField(*v, [&](auto& f) {
if (!error.IsError()) {
error = StreamOut(s, &f);
}
});
return error;
}
};
} // namespace stream
constexpr tint::BindingPoint ToTint(const BindingSlot& slot) {
return {static_cast<uint32_t>(slot.group), static_cast<uint32_t>(slot.binding)};
}
constexpr BindingSlot FromTint(const tint::BindingPoint& tintBindingPoint) {
return {{BindGroupIndex(tintBindingPoint.group), BindingNumber(tintBindingPoint.binding)}};
}
// Helper function to generate the binding remapping information for Tint compilation. Each backend
// remaps the group + BindingIndex to a BindingPoint differently using the `BindingPointFor`
// function passed as argument.
template <typename F>
concept ConvertsBindingIndexToBindingPoint = requires(F f, BindGroupIndex group, BindingIndex i) {
{ f(group, i) } -> std::same_as<tint::BindingPoint>;
};
template <ConvertsBindingIndexToBindingPoint F>
tint::Bindings GenerateBindingRemapping(const PipelineLayoutBase* layout,
SingleShaderStage stage,
F&& BindingPointFor) {
tint::Bindings bindings;
for (BindGroupIndex group : layout->GetBindGroupLayoutsMask()) {
const BindGroupLayoutInternalBase* bgl = layout->GetBindGroupLayout(group);
for (const auto& [bindingNumber, apiBindingIndex] : bgl->GetBindingMap()) {
if (!(bgl->GetAPIBindingInfo(apiBindingIndex).visibility & StageBit(stage))) {
continue;
}
tint::BindingPoint srcBindingPoint{
.group = uint32_t(group),
.binding = uint32_t(bindingNumber),
};
MatchVariant(
bgl->GetAPIBindingInfo(apiBindingIndex).bindingLayout,
[&](const BufferBindingInfo& bindingInfo) {
tint::BindingPoint dstBindingPoint =
BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex));
switch (bindingInfo.type) {
case wgpu::BufferBindingType::Uniform:
bindings.uniform.emplace(srcBindingPoint, dstBindingPoint);
break;
case kInternalStorageBufferBinding:
case wgpu::BufferBindingType::Storage:
case wgpu::BufferBindingType::ReadOnlyStorage:
case kInternalReadOnlyStorageBufferBinding:
bindings.storage.emplace(srcBindingPoint, dstBindingPoint);
break;
case wgpu::BufferBindingType::BindingNotUsed:
case wgpu::BufferBindingType::Undefined:
DAWN_UNREACHABLE();
break;
}
},
[&](const SamplerBindingInfo& bindingInfo) {
bindings.sampler.emplace(
srcBindingPoint,
BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex)));
},
[&](const StaticSamplerBindingInfo& bindingInfo) {
bindings.sampler.emplace(
srcBindingPoint,
BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex)));
},
[&](const TextureBindingInfo& bindingInfo) {
bindings.texture.emplace(
srcBindingPoint,
BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex)));
},
[&](const StorageTextureBindingInfo& bindingInfo) {
bindings.storage_texture.emplace(
srcBindingPoint,
BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex)));
},
[&](const InputAttachmentBindingInfo&) {
bindings.input_attachment.emplace(
srcBindingPoint,
BindingPointFor(group, bgl->AsBindingIndex(apiBindingIndex)));
},
[](const TexelBufferBindingInfo& bindingInfo) {
// TODO(crbug/382544164): Prototype texel buffer feature
DAWN_UNREACHABLE();
},
[&](const ExternalTextureBindingInfo& bindingInfo) {
bindings.external_texture.emplace(
srcBindingPoint,
tint::ExternalTexture{
.metadata = BindingPointFor(group, bindingInfo.metadata),
.plane0 = BindingPointFor(group, bindingInfo.plane0),
.plane1 = BindingPointFor(group, bindingInfo.plane1)});
});
}
}
return bindings;
}
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_TINTUTILS_H_