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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/wire/client/Texture.h"
#include <utility>
#include "dawn/wire/client/Client.h"
#include "dawn/wire/client/Device.h"
namespace dawn::wire::client {
// static
WGPUTexture Texture::Create(Device* device, const WGPUTextureDescriptor* descriptor) {
Client* wireClient = device->GetClient();
DeviceCreateTextureCmd cmd;
cmd.self = ToAPI(device);
cmd.descriptor = descriptor;
Ref<Texture> texture = wireClient->Make<Texture>(device, descriptor);
cmd.result = texture->GetWireHandle(wireClient);
wireClient->SerializeCommand(cmd);
return ReturnToAPI(std::move(texture));
}
// static
WGPUTexture Texture::CreateError(Device* device, const WGPUTextureDescriptor* descriptor) {
Client* client = device->GetClient();
Ref<Texture> texture = client->Make<Texture>(device, descriptor);
DeviceCreateErrorTextureCmd cmd;
cmd.self = ToAPI(device);
cmd.descriptor = descriptor;
cmd.result = texture->GetWireHandle(client);
client->SerializeCommand(cmd);
return ReturnToAPI(std::move(texture));
}
Texture::Texture(const ObjectBaseParams& params,
const Device* device,
const WGPUTextureDescriptor* descriptor)
: ObjectBase(params),
mSize(descriptor->size),
mMipLevelCount(descriptor->mipLevelCount),
mSampleCount(descriptor->sampleCount),
mDimension(descriptor->dimension == WGPUTextureDimension_Undefined ? WGPUTextureDimension_2D
: descriptor->dimension),
mFormat(descriptor->format),
mUsage(static_cast<WGPUTextureUsage>(descriptor->usage)),
mTextureBindingViewDimension(WGPUTextureViewDimension_Undefined) {
// We only set mTextureBindingViewDimension in compatibility mode
// and if it's undefined we need to set it to the default.
if (!device->APIHasFeature(WGPUFeatureName_CoreFeaturesAndLimits)) {
for (auto* chain = descriptor->nextInChain; chain; chain = chain->next) {
switch (chain->sType) {
case WGPUSType_TextureBindingViewDimensionDescriptor:
if (!device->APIHasFeature(WGPUFeatureName_CoreFeaturesAndLimits)) {
WGPUTextureViewDimension viewDimension =
reinterpret_cast<WGPUTextureBindingViewDimensionDescriptor*>(chain)
->textureBindingViewDimension;
mTextureBindingViewDimension = viewDimension;
}
break;
default:
break;
}
}
if (mTextureBindingViewDimension == WGPUTextureViewDimension_Undefined) {
switch (mDimension) {
case WGPUTextureDimension_1D:
mTextureBindingViewDimension = WGPUTextureViewDimension_1D;
break;
case WGPUTextureDimension_2D:
mTextureBindingViewDimension = mSize.depthOrArrayLayers == 1
? WGPUTextureViewDimension_2D
: WGPUTextureViewDimension_2DArray;
break;
case WGPUTextureDimension_3D:
mTextureBindingViewDimension = WGPUTextureViewDimension_3D;
break;
default:
// We could get here if the texture descriptor is invalid
break;
}
}
}
}
Texture::~Texture() = default;
ObjectType Texture::GetObjectType() const {
return ObjectType::Texture;
}
uint32_t Texture::APIGetWidth() const {
return mSize.width;
}
uint32_t Texture::APIGetHeight() const {
return mSize.height;
}
uint32_t Texture::APIGetDepthOrArrayLayers() const {
return mSize.depthOrArrayLayers;
}
uint32_t Texture::APIGetMipLevelCount() const {
return mMipLevelCount;
}
uint32_t Texture::APIGetSampleCount() const {
return mSampleCount;
}
WGPUTextureDimension Texture::APIGetDimension() const {
return mDimension;
}
WGPUTextureFormat Texture::APIGetFormat() const {
return mFormat;
}
WGPUTextureUsage Texture::APIGetUsage() const {
return mUsage;
}
WGPUTextureViewDimension Texture::APIGetTextureBindingViewDimension() const {
return mTextureBindingViewDimension;
}
} // namespace dawn::wire::client