| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <limits> |
| #include <memory> |
| |
| #include "dawn/common/Assert.h" |
| #include "dawn/wire/server/Server.h" |
| |
| namespace dawn::wire::server { |
| |
| void Server::OnQueueWorkDone(QueueWorkDoneUserdata* data, |
| WGPUQueueWorkDoneStatus status, |
| WGPUStringView message) { |
| ReturnQueueWorkDoneCallbackCmd cmd; |
| cmd.eventManager = data->eventManager; |
| cmd.future = data->future; |
| cmd.status = status; |
| cmd.message = message; |
| |
| SerializeCommand(cmd); |
| } |
| |
| WireResult Server::DoQueueOnSubmittedWorkDone(Known<WGPUQueue> queue, |
| ObjectHandle eventManager, |
| WGPUFuture future) { |
| auto userdata = MakeUserdata<QueueWorkDoneUserdata>(); |
| userdata->queue = queue.AsHandle(); |
| userdata->eventManager = eventManager; |
| userdata->future = future; |
| |
| mProcs.queueOnSubmittedWorkDone( |
| queue->handle, MakeCallbackInfo<WGPUQueueWorkDoneCallbackInfo, &Server::OnQueueWorkDone>( |
| userdata.release())); |
| return WireResult::Success; |
| } |
| |
| WireResult Server::DoQueueWriteBuffer(Known<WGPUQueue> queue, |
| Known<WGPUBuffer> buffer, |
| uint64_t bufferOffset, |
| uint64_t size, |
| uint64_t writeHandleCreateInfoLength, |
| const uint8_t* writeHandleCreateInfo, |
| uint64_t writeDataUpdateInfoLength, |
| const uint8_t* writeDataUpdateInfo) { |
| if (size > std::numeric_limits<size_t>::max()) { |
| return WireResult::FatalError; |
| } |
| |
| MemoryTransferService::WriteHandle* writeHandlePtr = nullptr; |
| // Deserialize metadata produced from the client to create a companion server handle. |
| if (!mMemoryTransferService->DeserializeWriteHandle( |
| writeHandleCreateInfo, static_cast<size_t>(writeHandleCreateInfoLength), |
| &writeHandlePtr)) { |
| return WireResult::FatalError; |
| } |
| |
| // Ensure the WriteHandle gets properly cleaned up when the function returns. |
| std::unique_ptr<MemoryTransferService::WriteHandle> writeHandle(writeHandlePtr); |
| |
| // Try first to use GetSourceData if the memory transfer service implements |
| // it. If so, we can avoid a copy. |
| uint8_t* sourceData = writeHandle->GetSourceData(); |
| if (sourceData) { |
| mProcs.queueWriteBuffer(queue->handle, buffer->handle, bufferOffset, sourceData, |
| static_cast<size_t>(size)); |
| return WireResult::Success; |
| } |
| |
| // Otherwise, fall back to DeserializeDataUpdate. |
| auto backingData = std::unique_ptr<char[]>(AllocNoThrow<char>(size)); |
| if (!backingData) { |
| return WireResult::FatalError; |
| } |
| writeHandle->SetTarget(backingData.get()); |
| writeHandle->SetDataLength(size); |
| |
| // Deserialize the flush info and flush updated data from the handle into the target |
| // of the handle that's just a temporary allocation from above right now. |
| if (!writeHandle->DeserializeDataUpdate(writeDataUpdateInfo, |
| static_cast<size_t>(writeDataUpdateInfoLength), 0u, |
| static_cast<size_t>(size))) { |
| return WireResult::FatalError; |
| } |
| |
| mProcs.queueWriteBuffer(queue->handle, buffer->handle, bufferOffset, backingData.get(), |
| static_cast<size_t>(size)); |
| return WireResult::Success; |
| } |
| |
| WireResult Server::DoQueueWriteTexture(Known<WGPUQueue> queue, |
| const WGPUTexelCopyTextureInfo* destination, |
| uint64_t dataSize, |
| const WGPUTexelCopyBufferLayout* dataLayout, |
| const WGPUExtent3D* writeSize, |
| uint64_t writeHandleCreateInfoLength, |
| const uint8_t* writeHandleCreateInfo, |
| uint64_t writeDataUpdateInfoLength, |
| const uint8_t* writeDataUpdateInfo) { |
| if (dataSize > std::numeric_limits<size_t>::max()) { |
| return WireResult::FatalError; |
| } |
| |
| MemoryTransferService::WriteHandle* writeHandlePtr = nullptr; |
| // Deserialize metadata produced from the client to create a companion server handle. |
| if (!mMemoryTransferService->DeserializeWriteHandle( |
| writeHandleCreateInfo, static_cast<size_t>(writeHandleCreateInfoLength), |
| &writeHandlePtr)) { |
| return WireResult::FatalError; |
| } |
| |
| // Ensure the WriteHandle gets properly cleaned up when the function returns. |
| std::unique_ptr<MemoryTransferService::WriteHandle> writeHandle(writeHandlePtr); |
| |
| // Try first to use GetSourceData if the memory transfer service implements |
| // it. If so, we can avoid a copy. |
| uint8_t* sourceData = writeHandle->GetSourceData(); |
| if (sourceData) { |
| mProcs.queueWriteTexture(queue->handle, destination, sourceData, |
| static_cast<size_t>(dataSize), dataLayout, writeSize); |
| return WireResult::Success; |
| } |
| |
| // Otherwise, fall back to DeserializeDataUpdate. |
| auto backingData = std::unique_ptr<char[]>(AllocNoThrow<char>(dataSize)); |
| if (!backingData) { |
| return WireResult::FatalError; |
| } |
| writeHandle->SetTarget(backingData.get()); |
| writeHandle->SetDataLength(dataSize); |
| |
| // Deserialize the flush info and flush updated data from the handle into the target |
| // of the handle that's just a temporary allocation from above right now. |
| if (!writeHandle->DeserializeDataUpdate(writeDataUpdateInfo, |
| static_cast<size_t>(writeDataUpdateInfoLength), 0u, |
| static_cast<size_t>(dataSize))) { |
| return WireResult::FatalError; |
| } |
| |
| mProcs.queueWriteTexture(queue->handle, destination, backingData.get(), |
| static_cast<size_t>(dataSize), dataLayout, writeSize); |
| return WireResult::Success; |
| } |
| |
| } // namespace dawn::wire::server |