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// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <limits>
#include <memory>
#include "dawn/common/Assert.h"
#include "dawn/wire/server/Server.h"
namespace dawn::wire::server {
void Server::OnQueueWorkDone(QueueWorkDoneUserdata* data,
WGPUQueueWorkDoneStatus status,
WGPUStringView message) {
ReturnQueueWorkDoneCallbackCmd cmd;
cmd.eventManager = data->eventManager;
cmd.future = data->future;
cmd.status = status;
cmd.message = message;
SerializeCommand(cmd);
}
WireResult Server::DoQueueOnSubmittedWorkDone(Known<WGPUQueue> queue,
ObjectHandle eventManager,
WGPUFuture future) {
auto userdata = MakeUserdata<QueueWorkDoneUserdata>();
userdata->queue = queue.AsHandle();
userdata->eventManager = eventManager;
userdata->future = future;
mProcs.queueOnSubmittedWorkDone(
queue->handle, MakeCallbackInfo<WGPUQueueWorkDoneCallbackInfo, &Server::OnQueueWorkDone>(
userdata.release()));
return WireResult::Success;
}
WireResult Server::DoQueueWriteBuffer(Known<WGPUQueue> queue,
Known<WGPUBuffer> buffer,
uint64_t bufferOffset,
uint64_t size,
uint64_t writeHandleCreateInfoLength,
const uint8_t* writeHandleCreateInfo,
uint64_t writeDataUpdateInfoLength,
const uint8_t* writeDataUpdateInfo) {
if (size > std::numeric_limits<size_t>::max()) {
return WireResult::FatalError;
}
MemoryTransferService::WriteHandle* writeHandlePtr = nullptr;
// Deserialize metadata produced from the client to create a companion server handle.
if (!mMemoryTransferService->DeserializeWriteHandle(
writeHandleCreateInfo, static_cast<size_t>(writeHandleCreateInfoLength),
&writeHandlePtr)) {
return WireResult::FatalError;
}
// Ensure the WriteHandle gets properly cleaned up when the function returns.
std::unique_ptr<MemoryTransferService::WriteHandle> writeHandle(writeHandlePtr);
// Try first to use GetSourceData if the memory transfer service implements
// it. If so, we can avoid a copy.
uint8_t* sourceData = writeHandle->GetSourceData();
if (sourceData) {
mProcs.queueWriteBuffer(queue->handle, buffer->handle, bufferOffset, sourceData,
static_cast<size_t>(size));
return WireResult::Success;
}
// Otherwise, fall back to DeserializeDataUpdate.
auto backingData = std::unique_ptr<char[]>(AllocNoThrow<char>(size));
if (!backingData) {
return WireResult::FatalError;
}
writeHandle->SetTarget(backingData.get());
writeHandle->SetDataLength(size);
// Deserialize the flush info and flush updated data from the handle into the target
// of the handle that's just a temporary allocation from above right now.
if (!writeHandle->DeserializeDataUpdate(writeDataUpdateInfo,
static_cast<size_t>(writeDataUpdateInfoLength), 0u,
static_cast<size_t>(size))) {
return WireResult::FatalError;
}
mProcs.queueWriteBuffer(queue->handle, buffer->handle, bufferOffset, backingData.get(),
static_cast<size_t>(size));
return WireResult::Success;
}
WireResult Server::DoQueueWriteTexture(Known<WGPUQueue> queue,
const WGPUTexelCopyTextureInfo* destination,
uint64_t dataSize,
const WGPUTexelCopyBufferLayout* dataLayout,
const WGPUExtent3D* writeSize,
uint64_t writeHandleCreateInfoLength,
const uint8_t* writeHandleCreateInfo,
uint64_t writeDataUpdateInfoLength,
const uint8_t* writeDataUpdateInfo) {
if (dataSize > std::numeric_limits<size_t>::max()) {
return WireResult::FatalError;
}
MemoryTransferService::WriteHandle* writeHandlePtr = nullptr;
// Deserialize metadata produced from the client to create a companion server handle.
if (!mMemoryTransferService->DeserializeWriteHandle(
writeHandleCreateInfo, static_cast<size_t>(writeHandleCreateInfoLength),
&writeHandlePtr)) {
return WireResult::FatalError;
}
// Ensure the WriteHandle gets properly cleaned up when the function returns.
std::unique_ptr<MemoryTransferService::WriteHandle> writeHandle(writeHandlePtr);
// Try first to use GetSourceData if the memory transfer service implements
// it. If so, we can avoid a copy.
uint8_t* sourceData = writeHandle->GetSourceData();
if (sourceData) {
mProcs.queueWriteTexture(queue->handle, destination, sourceData,
static_cast<size_t>(dataSize), dataLayout, writeSize);
return WireResult::Success;
}
// Otherwise, fall back to DeserializeDataUpdate.
auto backingData = std::unique_ptr<char[]>(AllocNoThrow<char>(dataSize));
if (!backingData) {
return WireResult::FatalError;
}
writeHandle->SetTarget(backingData.get());
writeHandle->SetDataLength(dataSize);
// Deserialize the flush info and flush updated data from the handle into the target
// of the handle that's just a temporary allocation from above right now.
if (!writeHandle->DeserializeDataUpdate(writeDataUpdateInfo,
static_cast<size_t>(writeDataUpdateInfoLength), 0u,
static_cast<size_t>(dataSize))) {
return WireResult::FatalError;
}
mProcs.queueWriteTexture(queue->handle, destination, backingData.get(),
static_cast<size_t>(dataSize), dataLayout, writeSize);
return WireResult::Success;
}
} // namespace dawn::wire::server