commit | 6dd34f7e34c8187144bf52766b86cb0a84a612d9 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Feb 16 19:19:58 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Feb 16 19:19:58 2021 +0000 |
tree | fedf7f5ad71f7400163aa8a511a62c190785c7f5 | |
parent | 71b8c9f4ad6f75edea66e91295015d00237703f6 [diff] |
Remove GLSL SPIRV-Cross fuzzer Releasing this configuration is no longer part of the PoR, so no need to fuzz it. BUG=dawn:683,chromium:904410 Change-Id: Ic499c68d48b88240361f4ffa937c878b3e3c8526 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41760 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.