commit | 54c9b8244d9489914bfed81a79b207644efc6579 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Wed Mar 10 16:44:08 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Mar 10 16:44:08 2021 +0000 |
tree | 596dae7aa807538a856a9eca77f576a4e6006318 | |
parent | 6d4617a2d28d8d3d4aa946abdbabb368d025b6b7 [diff] |
Add reflection for used vertex attributes using Tint BUG=dawn:701 Change-Id: I36e5492cc87afc597d52e5cab9424922fd99dcdc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44200 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.