| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <array> | |
| #include "dawn/tests/DawnTest.h" | |
| #include "dawn/utils/WGPUHelpers.h" | |
| namespace dawn { | |
| namespace { | |
| class ComputeCopyStorageBufferTests : public DawnTest { | |
| public: | |
| static constexpr int kInstances = 4; | |
| static constexpr int kUintsPerInstance = 4; | |
| static constexpr int kNumUints = kInstances * kUintsPerInstance; | |
| void BasicTest(const char* shader); | |
| }; | |
| void ComputeCopyStorageBufferTests::BasicTest(const char* shader) { | |
| // Set up shader and pipeline | |
| auto module = utils::CreateShaderModule(device, shader); | |
| wgpu::ComputePipelineDescriptor csDesc; | |
| csDesc.compute.module = module; | |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc); | |
| // Set up src storage buffer | |
| wgpu::BufferDescriptor srcDesc; | |
| srcDesc.size = kNumUints * sizeof(uint32_t); | |
| srcDesc.usage = | |
| wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; | |
| wgpu::Buffer src = device.CreateBuffer(&srcDesc); | |
| std::array<uint32_t, kNumUints> expected; | |
| for (uint32_t i = 0; i < kNumUints; ++i) { | |
| expected[i] = (i + 1u) * 0x11111111u; | |
| } | |
| queue.WriteBuffer(src, 0, expected.data(), sizeof(expected)); | |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), src, 0, kNumUints); | |
| // Set up dst storage buffer | |
| wgpu::BufferDescriptor dstDesc; | |
| dstDesc.size = kNumUints * sizeof(uint32_t); | |
| dstDesc.usage = | |
| wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; | |
| wgpu::Buffer dst = device.CreateBuffer(&dstDesc); | |
| std::array<uint32_t, kNumUints> zero{}; | |
| queue.WriteBuffer(dst, 0, zero.data(), sizeof(zero)); | |
| // Set up bind group and issue dispatch | |
| wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), | |
| { | |
| {0, src, 0, kNumUints * sizeof(uint32_t)}, | |
| {1, dst, 0, kNumUints * sizeof(uint32_t)}, | |
| }); | |
| wgpu::CommandBuffer commands; | |
| { | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); | |
| pass.SetPipeline(pipeline); | |
| pass.SetBindGroup(0, bindGroup); | |
| pass.DispatchWorkgroups(kInstances); | |
| pass.End(); | |
| commands = encoder.Finish(); | |
| } | |
| queue.Submit(1, &commands); | |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), dst, 0, kNumUints); | |
| } | |
| // Test that a trivial compute-shader memcpy implementation works. | |
| TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfBasic) { | |
| BasicTest(R"( | |
| struct Buf { | |
| s : array<vec4u, 4> | |
| } | |
| @group(0) @binding(0) var<storage, read_write> src : Buf; | |
| @group(0) @binding(1) var<storage, read_write> dst : Buf; | |
| @compute @workgroup_size(1) | |
| fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) { | |
| let index : u32 = GlobalInvocationID.x; | |
| if (index >= 4u) { return; } | |
| dst.s[index] = src.s[index]; | |
| })"); | |
| } | |
| // Test that a slightly-less-trivial compute-shader memcpy implementation works. | |
| TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfStruct) { | |
| BasicTest(R"( | |
| struct S { | |
| a : vec2u, | |
| b : vec2u, | |
| } | |
| struct Buf { | |
| s : array<S, 4> | |
| } | |
| @group(0) @binding(0) var<storage, read_write> src : Buf; | |
| @group(0) @binding(1) var<storage, read_write> dst : Buf; | |
| @compute @workgroup_size(1) | |
| fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) { | |
| let index : u32 = GlobalInvocationID.x; | |
| if (index >= 4u) { return; } | |
| dst.s[index] = src.s[index]; | |
| })"); | |
| } | |
| // Test that a trivial compute-shader memcpy implementation works. | |
| TEST_P(ComputeCopyStorageBufferTests, UnsizedArrayOfBasic) { | |
| BasicTest(R"( | |
| struct Buf { | |
| s : array<vec4u> | |
| } | |
| @group(0) @binding(0) var<storage, read_write> src : Buf; | |
| @group(0) @binding(1) var<storage, read_write> dst : Buf; | |
| @compute @workgroup_size(1) | |
| fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) { | |
| let index : u32 = GlobalInvocationID.x; | |
| if (index >= 4u) { return; } | |
| dst.s[index] = src.s[index]; | |
| })"); | |
| } | |
| DAWN_INSTANTIATE_TEST(ComputeCopyStorageBufferTests, | |
| D3D11Backend(), | |
| D3D12Backend(), | |
| MetalBackend(), | |
| OpenGLBackend(), | |
| OpenGLESBackend(), | |
| VulkanBackend(), | |
| WebGPUBackend()); | |
| } // anonymous namespace | |
| } // namespace dawn |