blob: 5851693512c294bd889c9b2103ec2836eae5cbbc [file]
// Copyright 2023 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/ExecutionQueue.h"
#include <atomic>
#include <utility>
#include <vector>
#include "dawn/common/Atomic.h"
namespace dawn::native {
ExecutionSerial ExecutionQueueBase::GetPendingCommandSerial() const {
return ExecutionSerial(mLastSubmittedSerial.load(std::memory_order_acquire) + 1);
}
ExecutionSerial ExecutionQueueBase::GetLastSubmittedCommandSerial() const {
return ExecutionSerial(mLastSubmittedSerial.load(std::memory_order_acquire));
}
ExecutionSerial ExecutionQueueBase::GetCompletedCommandSerial() const {
return ExecutionSerial(mCompletedSerial.load(std::memory_order_acquire));
}
ResultOrError<bool> ExecutionQueueBase::WaitForQueueSerial(ExecutionSerial serial,
Nanoseconds timeout) {
bool succeeded;
DAWN_TRY_ASSIGN(succeeded, WaitForQueueSerialImpl(serial, timeout));
if (!succeeded) {
return false;
}
// It's critical to update the completed serial right away. If fences are processed by another
// thread before CheckAndUpdateCompletedSerials() runs on the current thread,
// the fence list will be empty, preventing the current thread from determining the true latest
// serial. Pre-emptively updating mCompletedSerial ensures CheckAndUpdateCompletedSerials()
// returns an accurate value, preventing stale data.
FetchMax(mCompletedSerial, uint64_t(serial));
return true;
}
MaybeError ExecutionQueueBase::CheckPassedSerials() {
ExecutionSerial completedSerial;
DAWN_TRY_ASSIGN(completedSerial, CheckAndUpdateCompletedSerials());
DAWN_ASSERT(completedSerial <=
ExecutionSerial(mLastSubmittedSerial.load(std::memory_order_acquire)));
// Atomically set mCompletedSerial to completedSerial if completedSerial is larger.
FetchMax(mCompletedSerial, uint64_t(completedSerial));
return {};
}
MaybeError ExecutionQueueBase::UpdateCompletedSerial() {
ExecutionSerial completedSerial;
DAWN_TRY_ASSIGN(completedSerial, CheckAndUpdateCompletedSerials());
DAWN_ASSERT(completedSerial <=
ExecutionSerial(mLastSubmittedSerial.load(std::memory_order_acquire)));
UpdateCompletedSerialTo(completedSerial);
return {};
}
void ExecutionQueueBase::TrackSerialTask(ExecutionSerial serial, Task&& task) {
if (serial <= GetCompletedCommandSerial()) {
task();
return;
}
mWaitingTasks->Enqueue(std::move(task), serial);
}
void ExecutionQueueBase::UpdateCompletedSerialTo(ExecutionSerial completedSerial) {
// Atomically set mCompletedSerial to completedSerial if completedSerial is larger.
FetchMax(mCompletedSerial, uint64_t(completedSerial));
mWaitingTasks.Use([&](auto tasks) {
// Note that the callbacks need to be called while holding this lock to ensure that callback
// ordering is enforced. At the moment, that means that re-entrant callbacks that call async
// APIs will deadlock. In the future we may consider making this a recursive lock or
// providing some other mechanism in order to enable re-entrant async APIs.
for (auto task : tasks->IterateUpTo(completedSerial)) {
task();
}
tasks->ClearUpTo(completedSerial);
});
}
MaybeError ExecutionQueueBase::EnsureCommandsFlushed(ExecutionSerial serial) {
DAWN_ASSERT(serial <= GetPendingCommandSerial());
if (serial > GetLastSubmittedCommandSerial()) {
ForceEventualFlushOfCommands();
DAWN_TRY(SubmitPendingCommands());
DAWN_ASSERT(serial <= GetLastSubmittedCommandSerial());
}
return {};
}
MaybeError ExecutionQueueBase::SubmitPendingCommands() {
if (mInSubmit) {
return {};
}
mInSubmit = true;
auto result = SubmitPendingCommandsImpl();
mInSubmit = false;
return result;
}
void ExecutionQueueBase::AssumeCommandsComplete() {
// Bump serials so any pending callbacks can be fired.
// TODO(crbug.com/dawn/831): This is called during device destroy, which is not
// thread-safe yet. Two threads calling destroy would race setting these serials.
ExecutionSerial completed =
ExecutionSerial(mLastSubmittedSerial.fetch_add(1u, std::memory_order_release) + 1);
UpdateCompletedSerialTo(completed);
}
void ExecutionQueueBase::IncrementLastSubmittedCommandSerial() {
mLastSubmittedSerial.fetch_add(1u, std::memory_order_release);
}
bool ExecutionQueueBase::HasScheduledCommands() const {
return mLastSubmittedSerial.load(std::memory_order_acquire) >
mCompletedSerial.load(std::memory_order_acquire) ||
HasPendingCommands();
}
// All prevously submitted works at the moment will supposedly complete at this serial.
// Internally the serial is computed according to whether frontend and backend have pending
// commands. There are 4 cases of combination:
// 1) Frontend(No), Backend(No)
// 2) Frontend(No), Backend(Yes)
// 3) Frontend(Yes), Backend(No)
// 4) Frontend(Yes), Backend(Yes)
// For case 1, we don't need the serial to track the task as we can ack it right now.
// For case 2 and 4, there will be at least an eventual submission, so we can use
// 'GetPendingCommandSerial' as the serial.
// For case 3, we can't use 'GetPendingCommandSerial' as it won't be submitted surely. Instead we
// use 'GetLastSubmittedCommandSerial', which must be fired eventually.
ExecutionSerial ExecutionQueueBase::GetScheduledWorkDoneSerial() const {
return HasPendingCommands() ? GetPendingCommandSerial() : GetLastSubmittedCommandSerial();
}
} // namespace dawn::native