blob: e8f63c4bc20b4b6f94d28801637e060bbdcc1975 [file]
// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDE_DAWN_WIRE_WIRECLIENT_H_
#define INCLUDE_DAWN_WIRE_WIRECLIENT_H_
#include <memory>
#include <span>
#include <string_view>
#include <vector>
#include "dawn/dawn_proc_table.h"
#include "dawn/wire/Wire.h"
namespace dawn::wire {
namespace client {
class Client;
class MemoryTransferService;
DAWN_WIRE_EXPORT const DawnProcTable& GetProcs();
} // namespace client
struct ReservedBuffer {
WGPUBuffer buffer;
Handle handle;
Handle deviceHandle;
};
struct ReservedTexture {
WGPUTexture texture;
Handle handle;
Handle deviceHandle;
};
struct ReservedSurface {
WGPUSurface surface;
Handle instanceHandle;
Handle handle;
};
struct ReservedInstance {
WGPUInstance instance;
Handle handle;
};
struct DAWN_WIRE_EXPORT WireClientDescriptor {
CommandSerializer* serializer;
client::MemoryTransferService* memoryTransferService = nullptr;
};
class DAWN_WIRE_EXPORT WireClient : public CommandHandler {
public:
explicit WireClient(const WireClientDescriptor& descriptor);
~WireClient() override;
const volatile char* HandleCommands(const volatile char* commands, size_t size) override;
ReservedBuffer ReserveBuffer(WGPUDevice device, const WGPUBufferDescriptor* descriptor);
ReservedTexture ReserveTexture(WGPUDevice device, const WGPUTextureDescriptor* descriptor);
ReservedSurface ReserveSurface(WGPUInstance instance,
const WGPUSurfaceCapabilities* capabilities);
ReservedInstance ReserveInstance(const WGPUInstanceDescriptor* descriptor = nullptr);
void ReclaimBufferReservation(const ReservedBuffer& reservation);
void ReclaimTextureReservation(const ReservedTexture& reservation);
void ReclaimSurfaceReservation(const ReservedSurface& reservation);
void ReclaimInstanceReservation(const ReservedInstance& reservation);
Handle GetWireHandle(WGPUDevice device) const;
// Disconnects the client.
// Commands allocated after this point will not be sent.
void Disconnect();
client::Client* GetImplForTesting();
private:
std::unique_ptr<client::Client> mImpl;
};
namespace client {
class DAWN_WIRE_EXPORT MemoryTransferService {
public:
MemoryTransferService();
virtual ~MemoryTransferService();
// Create a handle for sharing memory with the server.
// This may fail and return nullptr.
class MemoryHandle;
virtual std::unique_ptr<MemoryHandle> CreateMemoryHandle(size_t size) = 0;
class DAWN_WIRE_EXPORT MemoryHandle {
public:
MemoryHandle();
virtual ~MemoryHandle();
// Get the required serialization size for SerializeCreate
virtual size_t GetSerializeCreateSize() const = 0;
// Serialize the handle into |serializeSpace| so it can be received by the server.
virtual void SerializeCreate(std::span<std::byte> serializeSpace) const = 0;
// Returns a const view of the memory.
// dawn::wire::client ensures that the memory is initialized by a data update before it is
// made visible via wgpu::Buffer::GetConstMappedRange().
virtual std::span<const std::byte> GetConstData() const { return GetData(); }
// Returns a mutable view of the memory.
// dawn::wire::client ensures that the memory is zeroed out before it is made visible via
// wgpu::Buffer::GetMappedRange().
virtual std::span<std::byte> GetData() const = 0;
// Get the required serialization size for SerializeDataUpdate for the range [offset, offset
// + size)
virtual size_t GetSerializeDataUpdateSize(size_t offset, size_t size) const = 0;
// Serializes into |serializeData| the modification of the contents in the range [offset,
// offset + size).
virtual void SerializeDataUpdate(std::span<std::byte> serializeData,
size_t offset,
size_t size) const = 0;
// Applies a data update for the range [offset, offset + size) that was produced by
// `server::MemoryTransferService::MemoryHandle::SerializeDataUpdate`.
//
// For hardening, the implementation must return false if offset + size overflows the size
// of the memory (or if offset + size overflows a size_t).
//
// Parameters:
// - `deserializeData`: The serialized payload from the server specifying the updated
// buffer contents.
// - `offset`: The byte offset of the range to update within the whole allocation.
// - `size`: The size of the range to update.
//
// Returns true on success, or false if the deserialization is invalid (e.g. OOB access).
virtual bool DeserializeDataUpdate(std::span<const std::byte> deserializeData,
size_t offset,
size_t size) = 0;
private:
MemoryHandle(const MemoryHandle&) = delete;
MemoryHandle& operator=(const MemoryHandle&) = delete;
};
private:
MemoryTransferService(const MemoryTransferService&) = delete;
MemoryTransferService& operator=(const MemoryTransferService&) = delete;
};
// Backdoor to get the order of the ProcMap for testing
DAWN_WIRE_EXPORT std::vector<std::string_view> GetProcMapNamesForTesting();
} // namespace client
} // namespace dawn::wire
#endif // INCLUDE_DAWN_WIRE_WIRECLIENT_H_