commit | 64275742e0dd880d786f45df1fef85d004b544ab | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jan 12 08:55:57 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jan 12 08:55:57 2021 +0000 |
tree | 02f441aa2eb2262219a4164e73f957a3859f0adf | |
parent | ede229f31338ded485f20160384ac292c25f1cd0 [diff] |
ShaderModule: Enable the prettier tint diagnostic formatter Includes code snippits and squiggles of the offending line(s) Bug: none Change-Id: If704b5d1118d0246c16f6e729a10d16363a1169b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37281 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.