Roll third_party/webgpu-headers/src/ 3eb62edb1..7d3186c3d (1 commit) https://chromium.googlesource.com/external/github.com/webgpu-native/webgpu-headers/+log/3eb62edb1ea5..7d3186c3dd2c $ git log 3eb62edb1..7d3186c3d --date=short --no-merges --format='%ad %ae %s' 2026-03-19 corentin Fix linking of TextureViewSwizzle to TextureViewDescriptor. (#586) Created with: roll-dep third_party/webgpu-headers/src third_party/webgpu-headers/cli gen Fixed: 465339954 Change-Id: Ia890fbaf2c911d056499e05e290679bf5817f3f3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/298356 Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.