commit | 84e1dca46427d593bacace51f0eb12097996e8a7 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Mon Nov 30 20:33:50 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Nov 30 20:33:50 2020 +0000 |
tree | 20cc223f24bbcedf5d49c5e2b181016191f30c1c | |
parent | 054d85366ad12b1d36d1c3359499e25bbc806a7b [diff] |
Update DepthStencilCopyTests to use WGSL Note: some shaders blocked on crbug.com/tint/329 Bug: dawn:572 Change-Id: I31e745fa5f0b5b698432442da0e6c00586fe062f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33760 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.