blob: fc2cb53041bbde67ee9f1e8ad6473c4a6537ba94 [file]
// Copyright 2017 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_D3D12_D3D12_PLATFORM_H_
#define SRC_DAWN_NATIVE_D3D12_D3D12_PLATFORM_H_
#include "src/dawn/native/d3d/d3d_platform.h"
#if defined(DAWN_USE_AGILITY_SDK)
// Include d3d12.h from the Agility SDK. Note that we only include this header from Dawn's internal
// implementation. Externally, <d3d12.h> will be included from the Windows SDK, which may be an
// older version, but this typically does not cause any issues.
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmicrosoft-enum-value"
#pragma clang diagnostic ignored "-Wnested-anon-types"
#endif
#include "third_party/agility-sdk/src/build/native/include/d3d12.h"
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
#else // defined(DAWN_USE_AGILITY_SDK)
#include <d3d12.h>
#endif // defined(DAWN_USE_AGILITY_SDK)
#include <d3d11on12.h>
#endif // SRC_DAWN_NATIVE_D3D12_D3D12_PLATFORM_H_