|  | // Copyright 2017 The Dawn Authors | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef DAWNNATIVE_OPENGL_TEXTUREGL_H_ | 
|  | #define DAWNNATIVE_OPENGL_TEXTUREGL_H_ | 
|  |  | 
|  | #include "dawn_native/Texture.h" | 
|  |  | 
|  | #include "dawn_native/opengl/opengl_platform.h" | 
|  |  | 
|  | namespace dawn_native { namespace opengl { | 
|  |  | 
|  | class Device; | 
|  | struct GLFormat; | 
|  |  | 
|  | class Texture : public TextureBase { | 
|  | public: | 
|  | Texture(Device* device, const TextureDescriptor* descriptor); | 
|  | Texture(Device* device, | 
|  | const TextureDescriptor* descriptor, | 
|  | GLuint handle, | 
|  | TextureState state); | 
|  | ~Texture(); | 
|  |  | 
|  | GLuint GetHandle() const; | 
|  | GLenum GetGLTarget() const; | 
|  | const GLFormat& GetGLFormat() const; | 
|  |  | 
|  | void EnsureSubresourceContentInitialized(uint32_t baseMipLevel, | 
|  | uint32_t levelCount, | 
|  | uint32_t baseArrayLayer, | 
|  | uint32_t layerCount, | 
|  | bool isLazyClear = true); | 
|  |  | 
|  | private: | 
|  | void DestroyImpl() override; | 
|  | void ClearTexture(GLint baseMipLevel, | 
|  | GLint levelCount, | 
|  | GLint baseArrayLayer, | 
|  | uint32_t layerCount); | 
|  |  | 
|  | GLuint mHandle; | 
|  | GLenum mTarget; | 
|  | }; | 
|  |  | 
|  | class TextureView : public TextureViewBase { | 
|  | public: | 
|  | TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor); | 
|  | ~TextureView(); | 
|  |  | 
|  | GLuint GetHandle() const; | 
|  | GLenum GetGLTarget() const; | 
|  |  | 
|  | private: | 
|  | GLuint mHandle; | 
|  | GLenum mTarget; | 
|  | bool mOwnsHandle; | 
|  | }; | 
|  |  | 
|  | }}  // namespace dawn_native::opengl | 
|  |  | 
|  | #endif  // DAWNNATIVE_OPENGL_TEXTUREGL_H_ |