| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_OPENGL_FORWARD_H_ |
| #define SRC_DAWN_NATIVE_OPENGL_FORWARD_H_ |
| |
| #include "dawn/native/ToBackend.h" |
| |
| namespace dawn::native::opengl { |
| |
| class BindGroup; |
| class BindGroupLayout; |
| class Buffer; |
| class CommandBuffer; |
| class ComputePipeline; |
| class Device; |
| class PersistentPipelineState; |
| class PhysicalDevice; |
| class PipelineLayout; |
| class QuerySet; |
| class Queue; |
| class RenderPipeline; |
| class Sampler; |
| class ShaderModule; |
| class SwapChain; |
| class Texture; |
| class TextureView; |
| |
| struct OpenGLBackendTraits { |
| using BindGroupType = BindGroup; |
| using BindGroupLayoutType = BindGroupLayout; |
| using BufferType = Buffer; |
| using CommandBufferType = CommandBuffer; |
| using ComputePipelineType = ComputePipeline; |
| using DeviceType = Device; |
| using PhysicalDeviceType = PhysicalDevice; |
| using PipelineLayoutType = PipelineLayout; |
| using QuerySetType = QuerySet; |
| using QueueType = Queue; |
| using RenderPipelineType = RenderPipeline; |
| using SamplerType = Sampler; |
| using ShaderModuleType = ShaderModule; |
| using SwapChainType = SwapChain; |
| using TextureType = Texture; |
| using TextureViewType = TextureView; |
| }; |
| |
| template <typename T> |
| auto ToBackend(T&& common) -> decltype(ToBackendBase<OpenGLBackendTraits>(common)) { |
| return ToBackendBase<OpenGLBackendTraits>(common); |
| } |
| |
| } // namespace dawn::native::opengl |
| |
| #endif // SRC_DAWN_NATIVE_OPENGL_FORWARD_H_ |