commit | 947201da199eb1fe3aca6a47cda962f4b547a950 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Sep 09 22:44:57 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Sep 09 22:44:57 2020 +0000 |
tree | 9fdb719958a8bea19aa431d86f23f3188985dbfb | |
parent | 97b880e6ff82e98b70dab162d526f4e1c2af9a58 [diff] |
Make ShaderModuleBase use its own spirv_cross for reflection. Bug: dawn:216 Change-Id: Ie79aaeb3a878960606e8c09a4969bf7a1dbe1b13 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28240 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.