commit | 95034f6528d4c8ff4c5048d523165b8ceca064bd | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Mar 05 01:51:28 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Mar 05 01:51:28 2021 +0000 |
tree | af4df0b959091ea85f5510cb7f082fb187707cea | |
parent | 224e4df9535232655c9e5e18a42977432a57c7de [diff] |
Enable the BoundArrayAccessors tint transform Change-Id: I44cbfbeb09dadcf22ae77a85cef0aff3bc79b16b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42860 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.